[v01d-general-discussion] Navrh/vyzva na nejaku vec announcovatelnu vo stvrtok

Ferdinand Majerech kiithsacmp at gmail.com
Wed Jan 20 12:59:33 CET 2016


Fuck, zabudol som poslat aj s obrazkami, vid nova priloha



On 1/20/16, Ferdinand Majerech <kiithsacmp at gmail.com> wrote:
> V prilohe:
>
> WIP organizacneho prerusenia co chcem zajtra ukazat; v ramci neho bude
> ten announcement;
> vid "V01D projects day" (lepsi nazov som nevymyslel).
> Styl ignorujte.
>
> **vsetci co chcete nieco ukazat si to precitajte a povedzte mi cim to
> mam prepisat lebo tam mam vymyslene nazvy/bulletpointy o vasich
> prispevkoch (hlavne Lubo, neviem ci si to napisal 3 navrhy alebo 1
> navrh s 3 vecami**
>
> - mozno to este skomprimujem len na 1 bulletpoint pre kazdu prednasku
> a obrazky pod tym, aby ta vlozka/announcement nebola prilis dlha.
>
>
>
>
> Este arisum povedal ze by nieco chcel, ale zatial nic nenavrhol. Ak
> nieco navrhne este to narychlo budeme musiet premysliet (myslim ze
> 4x45min prednasky naraz su pri hornej hranici zvladnutelnosti - aj to
> s vacsou pauzou v strede - 5 by sme uz IMO museli rozdelit)
>
>
>
>
>
>
> On 1/18/16, Ľubomír Nagajda <l.nagajda at gmail.com> wrote:
>> @spacok.. ako ty povies.. ja nedavam 100 eur na najom..
>>
>> Dňa po 18. 1. 2016 o 16:37 spacok <spacok at gmail.com> napísal(a):
>>
>>> @Fedo: nevrav hop kym ventYlovi nepreskoci, on je schopny si tu kartu
>>> postavit
>>>
>>> @Lubo: nemyslim si ze trieda ktoru by sme mali v01d-om zaujat je trieda
>>> pseudointelektualov a pseudo umelcov. Svojich miest kde sa mozu
>>> nerealizovat maju dost (tabacka, kasarne). Preto si myslim ze 1 z 10 nam
>>> staci.
>>>
>>> @ventYl: Fakt ta prosim nezacni tu ghetto grafiku stavat bo zase nebudem
>>> pol roka pri obede pocuvat nic ine iba ako som na tej grafike zriesil
>>> toto
>>> a ako toto :-P
>>>
>>> 2016-01-18 16:20 GMT+01:00 Ferdinand Majerech <kiithsacmp at gmail.com>:
>>>
>>>> @ventyl:
>>>> umelci nejaki urcite budu, ba by som cakal ze budu tvorit silnu mensinu
>>>> :p
>>>>
>>>> @Lubo:
>>>> IMO stale ma zmysel ist od nuly, aspon aby to ukazalo ze to nie je
>>>> taky brutal ako by clovek cakal. Ludia ktori arduino nevideli nestihnu
>>>> mat predsudky. A ludia si nestavaju ghetto graficke karty ale ghetto
>>>> enginy su stale dost popularne.
>>>>
>>>> On 1/18/16, Ľubomír Nagajda <l.nagajda at gmail.com> wrote:
>>>> > 9z10tich opytanych povie, ze kupit si arduino a robit s nim nieco je
>>>> > zaujimavejsie, ako robit cely ten cas arduino.
>>>> > Ten jeden je ventyl alebo iny okoloiduci mc Gyver. Pripadne je to
>>>> > cinske
>>>> > dieta, ktore ich naozaj robi :D
>>>> >
>>>> > Nie no.. V podstate ma ventYl pravdu, ale bol by som s takym vyrokom
>>>> > opatrny. Vacsina ludi sa chce zacat ucit programovat pocitacove hry
>>>> > bez
>>>> > toho, aby si postavili ghetto graficku kartu.
>>>> > Urcite zaujimavejsie podanie by bolo, keby si to ludia co sa necitia
>>>> > ako
>>>> > umelci chceli postavit aj pre ine vyhody ako preto, ze nechcu byt
>>>> zaradeny
>>>> > ventYlom do skupiny fetakov.
>>>> > Nie?
>>>> >
>>>> >
>>>> >
>>>> > Dňa po 18. 1. 2016 o 15:50 E D <ventyl86 at netkosice.sk> napísal(a):
>>>> >
>>>> >> No to arduino som ako referenciu chcel pouzit cca v rovine: "Arduino
>>>> >> je
>>>> >> doska, ktoru si mozete kupit, naprogramovat a tvarit sa velmi husto.
>>>> >> To
>>>> >> je
>>>> >> ok, ak ste umelec, alebo fetujete lepidlo. Ale ak sa snazite byt
>>>> cokolvek
>>>> >> aspon trocha blizke IT odvetviu, stale budete take iste nuly ako
>>>> chlapci,
>>>> >> co programuju vo Visual Basicu"
>>>> >>
>>>> >> On Jan 18, 2016, at 3:43 PM, Ferdinand Majerech wrote:
>>>> >>
>>>> >> @ventYl:
>>>> >>
>>>> >> Neviem ci existuju, ale old-school gamedev je taky, ze ak to ma
>>>> >> nalepku MS tak to pouziju. To sa zacali oducat az nedavno (ti novsi
>>>> >> sa
>>>> >> to vacsinou ani nenaucili). Viem ze nejake nechutnosti existovali
>>>> >> davnejsie a potom s niecim robili pred ~8 rokmi, ale neviem nakolko
>>>> >> to
>>>> >> bol ich HW alebo len nieco co uz dostali.
>>>> >>
>>>> >> Ten pribehovy sposob je imo dobry. Podla mna 'HW od nuly' je prave
>>>> >> dobry pristup tym ze nie je vela 'assumed knowledge' - ale prave
>>>> >> veci
>>>> >> ako Arduino uz assumed knowledge su - ak stravis 10 minut
>>>> >> porovnavanim
>>>> >> s Arduinom (o ktorom nevedia, takze stravis dalsich 5 minut
>>>> >> vysvetlovanim co to je), asi len vyplytvas cas.
>>>> >>
>>>> >> FM
>>>> >>
>>>> >> On 1/18/16, E D <ventyl86 at netkosice.sk> wrote:
>>>> >>
>>>> >> Microsoftacke HW nechutnosti existuju? Predpokladam, ze mimo DX je
>>>> >> to
>>>> >>
>>>> >> mrtve a tie intelacke pseudo raspi klony boli asi mrtvo narodenym
>>>> >>
>>>> >> potomstvom, nech sa intel bude snazit sebeviac.
>>>> >>
>>>> >>
>>>> >> Skor by som cakal, ze gro ludi skor bude ocakavat, ze vytvorit si s
>>>> >>
>>>> >> jednocipakom nieco pouzitelne a skutocne uzitocne je neskutocne
>>>> >>
>>>> >> narocne a mimo moznosti bezneho smrtelnika (TM).
>>>> >>
>>>> >>
>>>> >> Nechcel by som ani, aby ta prednaska bola nejako velmi intelegualne
>>>> >>
>>>> >> zatazujuca. Skor by som ju chcel pojat takym hodne komickym sposobom
>>>> >> a
>>>> >>
>>>> >> odkecat ako pribeh. Aby sa to do 45 minut voslo a ludia neboli
>>>> >>
>>>> >> zatazeni zbytocne nejakymi technickymi detailami, pretoze by to bez
>>>> >>
>>>> >> tej workshopovej casti nemalo velky zmysel (a zaroven by sa trebars
>>>> >> na
>>>> >>
>>>> >> nejaky vikend v pripade zaujmu nejaky workshop naplanovat dal).
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >> On Jan 18, 2016, at 3:27 PM, Ferdinand Majerech wrote:
>>>> >>
>>>> >>
>>>> >> @ventYl:
>>>> >>
>>>> >>
>>>> >> Narazam skor na to ze ti co robia trochu HW veci robia asi vacsinou
>>>> >>
>>>> >> nejake microsoftacke nechutnosti, ak chces vysvetlit preco Arduino
>>>> >> je
>>>> >>
>>>> >> zle, musel by si najprv vysvetlit ze Arduino je vec co existuje, a
>>>> >> na
>>>> >>
>>>> >> to aby si povedal ze cesta je ciel (co imo berem, a myslim ze aj
>>>> >>
>>>> >> publikum to bude brat), musis aj tak najprv ukazat kde konci lebo
>>>> >>
>>>> >> ludom ani nedojde hovoris o niecom cim sa daju robit (periferie,
>>>> >>
>>>> >> roboty, atd.).
>>>> >>
>>>> >>
>>>> >> Nie vsetci budu na tom tak zle (napr. Matsuko predpokladam ze su na
>>>> >>
>>>> >> tom lepsie), ale napr. GamesFarm (ktorych by to co ukazes asi
>>>> >>
>>>> >> zaujimalo viac) na tom asi tak zle budu.
>>>> >>
>>>> >>
>>>> >> FM
>>>> >>
>>>> >>
>>>> >> On 1/18/16, Ferdinand Majerech <kiithsacmp at gmail.com> wrote:
>>>> >>
>>>> >> @Lubo fix: 'toto by mne nevyhovovalo' => 'toto by mne vyhovovalo'
>>>> >>
>>>> >>
>>>> >> On 1/18/16, E D <ventyl86 at netkosice.sk> wrote:
>>>> >>
>>>> >> S planmi je to tak, ze zivot je otazkou priorit. Myslim, ze ak je to
>>>> >>
>>>> >> oznamene mesiac + dopredu, tak plan nie je vyhovorka. Bud prist
>>>> >>
>>>> >> chcem
>>>> >>
>>>> >> a pridem, alebo nechcem a potom si vymyslim dovod, preco sa neda.
>>>> >>
>>>> >>
>>>> >> @FM:
>>>> >>
>>>> >> no motivatory by som videl 3:
>>>> >>
>>>> >> - Arduino je readymade +- blackbox. Neviem nic o tom, ako to
>>>> >>
>>>> >> funguje.
>>>> >>
>>>> >> Opisujem example z webu a tesim sa, ze mi funguju. 0% invention.
>>>> >>
>>>> >> - cesta je ciel. Aj kvoli niecomu tak primitivnemu ako LEDkova
>>>> >>
>>>> >> blikacka musi clovek odviest kopec prace. Potom je ale vidno, ze
>>>> >>
>>>> >> aj na
>>>> >>
>>>> >> prvy pohlad komplikovane vyzerajuce veci su v skutocnosti jednoduche
>>>> >>
>>>> >> na realizaciu (napr. USB periferia)
>>>> >>
>>>> >> - a ked uz vieme, ze USB periferia je jednoducha na realizaciu,
>>>> >>
>>>> >> preco
>>>> >>
>>>> >> si nejaku nepostavit (napr. nove creva do controllera)?
>>>> >>
>>>> >>
>>>> >> On Jan 18, 2016, at 2:43 PM, Ľubomír Nagajda wrote:
>>>> >>
>>>> >>
>>>> >> @FM
>>>> >>
>>>> >> Ja svoje budem mat urcite hotove, lebo mam v queue inu vec ktoru
>>>> >>
>>>> >> chcem riesit od februara a chlapec so spracovavanim dat uz to
>>>> >>
>>>> >> prezentoval na neakej konferencii, len k tomu doraba neaky kod,
>>>> >>
>>>> >> takze to bude tiez koncom mesiaca urcite.
>>>> >>
>>>> >> Ta ruka je otazna.. zatial funguje ukazovak :D To nechajme otvorene
>>>> >>
>>>> >> do buducna.
>>>> >>
>>>> >>
>>>> >> @FM again
>>>> >>
>>>> >> Vikendy budu podla mna problem. Cez vikend maju ludia plany s
>>>> >>
>>>> >> rodinou, priatelmi, bicyklom, lyzami, psom, zenou, vysavacom...
>>>> >>
>>>> >> atd.
>>>> >>
>>>> >>
>>>> >>
>>>> >> Dňa po 18. 1. 2016 o 14:32 Ferdinand Majerech
>>>> >>
>>>> >> <kiithsacmp at gmail.com>
>>>> >>
>>>> >> napísal(a):
>>>> >>
>>>> >> @ventYl:
>>>> >>
>>>> >> Myslim ze by to bolo velmi dobre len na zaciatku by sa zisla
>>>> >>
>>>> >> motivacia
>>>> >>
>>>> >> - predpokladam ze par ludi nebude inac vediet co sa deje. Napr.
>>>> >>
>>>> >> motivacia pre mna (a s tym co robia napr. v GamesFarm toto by bolo
>>>> >>
>>>> >> relevantne aj pre nich) by bola vytvorit si custom
>>>> >>
>>>> >> gamepad/klavesnicu/input device - co sme hovorili v sobotu. Mozno
>>>> >>
>>>> >> ta
>>>> >>
>>>> >> Lubova vec sama o sebe by bola dobra motivacia.
>>>> >>
>>>> >>
>>>> >> @Lubo: keby ze sa nedostanete do kompletneho stadia (moje
>>>> >>
>>>> >> ocakavanie,
>>>> >>
>>>> >> lebo projekty sa pretahuju - prave robim na troch co mali byt
>>>> >>
>>>> >> dokoncene do decembra)
>>>> >>
>>>> >> vedeli by ste to stale ukazat rozrobene?
>>>> >>
>>>> >>
>>>> >> K casu: ku 'koncu februara' su 2 vikendy, a este keby som chcel dat
>>>> >>
>>>> >> sobotu (lebo vacsina takychto vikendovych veci je v sobotu), je to
>>>> >>
>>>> >> 20.2 a 27.2 . 20.2 by bolo lepsie v tom zmysle ze je to presne
>>>> >>
>>>> >> mesiac
>>>> >>
>>>> >> od meetupu - nie prilis dlho, ale 27.2 by asi bolo lepsie lebo sa
>>>> >>
>>>> >> stanu necakane problemy a nebudeme stihat. Ako to vyhovuje vam?
>>>> >>
>>>> >>
>>>> >>
>>>> >> On 1/18/16, spacok <spacok at gmail.com> wrote:
>>>> >>
>>>> >> To je v poho, na odchyt viem zohnat palicu so sluckou ako
>>>> >>
>>>> >> pouzivaju na
>>>> >>
>>>> >> ochyt tulavych psov :-P
>>>> >>
>>>> >>
>>>> >> 2016-01-18 13:14 GMT+01:00 E D <ventyl86 at netkosice.sk>:
>>>> >>
>>>> >>
>>>> >> No, ja som uz davno asi 2 roky dozadu mal chut spravit workshop
>>>> >>
>>>> >> Fuckoff
>>>> >>
>>>> >> arduino: AVR ghetto style.
>>>> >>
>>>> >>
>>>> >> Vtedy som chcel priamo na prednaske poskladat zo suciastok a
>>>> >>
>>>> >> dosky
>>>> >>
>>>> >> programator, ale teraz mi je jasne, ze by to zabralo vela casu
>>>> >>
>>>> >> (dajme
>>>> >>
>>>> >> tomu
>>>> >>
>>>> >> tak 16h cisteho casu +), takze tieto workshopoidne casti by som
>>>> >>
>>>> >> skipol a
>>>> >>
>>>> >> riesil by som iba "cesta je ciel" cast s tym, ze ten, koho by
>>>> >>
>>>> >> zaujimalo
>>>> >>
>>>> >> si
>>>> >>
>>>> >> ma moze odchytit a pomozem mu s tym.
>>>> >>
>>>> >>
>>>> >> 45 minut si myslim, ze by som naplnil.
>>>> >>
>>>> >>
>>>> >> On Jan 18, 2016, at 10:40 AM, Ferdinand Majerech wrote:
>>>> >>
>>>> >>
>>>> >> Caute,
>>>> >>
>>>> >>
>>>> >> (Predpokladam ze par ludi uz serem tymito vyzvami... ale zase
>>>> >>
>>>> >> nemozem
>>>> >>
>>>> >> povedat ze by som s tym planoval skoncit.)
>>>> >>
>>>> >>
>>>> >> Vyzera ze na gamedev meetup pride dost ludi, a zase v buducnosti
>>>> >>
>>>> >> (marec nie, ale maj dost mozno) sa to asi presunie na UPJS lebo
>>>> >>
>>>> >> do
>>>> >>
>>>> >> v01du sa to nevojde. Takze by som chcel vyuzit prilezitost
>>>> >>
>>>> >> *teraz* aby
>>>> >>
>>>> >> sme prilakali par ludi.
>>>> >>
>>>> >>
>>>> >> Chcel by som vo stvrtok pocas stretnutia announcovat nieco typu:
>>>> >>
>>>> >>
>>>> >> $DAY.$MON.2016 v priestoroch v01du bude $STUFF, kde
>>>> >>
>>>> >> $STUFF je nieco :
>>>> >>
>>>> >>
>>>> >> * co zaujima alebo sa tomu venuju ludia z v01du
>>>> >>
>>>> >> * nie je to gamedev
>>>> >>
>>>> >> * co zaujima aj technickych este-nie-v01d-clenov, ako ludia co
>>>> >>
>>>> >> pridu na
>>>> >>
>>>> >> meetup
>>>> >>
>>>> >>
>>>> >> A chcem aby $STUFF bolo viac nez jedna vec, od *viac nez jedneho
>>>> >>
>>>> >> cloveka*. Jednu z tych veci spravim - ale nieco ine by musel
>>>> >>
>>>> >> spravit
>>>> >>
>>>> >> niekto iny (ventyl, spacok, Lubo, arisum, jeden z hibernujucich
>>>> >>
>>>> >> clenov, kto chcete).
>>>> >>
>>>> >>
>>>> >> Navrh 1:
>>>> >>
>>>> >>
>>>> >> Niekolko prednasok/inych prispevkov tykajucich sa kozmonautiky
>>>> >>
>>>> >> (lebo o
>>>> >>
>>>> >> tom vie nieco povedat aspon ventyl/spacok/ja a je to momentalne
>>>> >>
>>>> >> popularne).
>>>> >>
>>>> >>
>>>> >> Napr: (vyvoj ruskeho vesmirneho programu, buducnost pohonu vo
>>>> >>
>>>> >> vakuu,
>>>> >>
>>>> >> znovupouzitelnost rakiet, kolonizovatelnost telies slnecnej
>>>> >>
>>>> >> sustavy,
>>>> >>
>>>> >> atd.)
>>>> >>
>>>> >>
>>>> >>
>>>> >> Navrh 2:
>>>> >>
>>>> >>
>>>> >> Viacero ukazok projektov/veci co kto prave robi.
>>>> >>
>>>> >>
>>>> >> Napr. ja by som vedel nieco povedat o 'emulatoroch a robeni
>>>> >>
>>>> >> vlastnej
>>>> >>
>>>> >> konzoly' alebo 'klavesnicovej filozofii
>>>> >>
>>>> >> (vim/pentadactyl/awesome/mechanicke klavesnice/cmus/atd)',
>>>> >>
>>>> >> 'jazyku D a jeho ekosysteme', atd.
>>>> >>
>>>> >> Myslim ze tu by boli OK aj recyklovane veci, napr. ak mate
>>>> >>
>>>> >> prednasku
>>>> >>
>>>> >> co ste uz robili.
>>>> >>
>>>> >>
>>>> >>
>>>> >> Ak by sme to chceli spravit, trebalo by nam zoznam veci co budu
>>>> >>
>>>> >> *a*
>>>> >>
>>>> >> datum - uz vo stvrtok, co je o 3 dni. Datum by som predpokladal
>>>> >>
>>>> >> niekde
>>>> >>
>>>> >> medzi tymto a dalsim gamedev meetupom - napr. koniec februara.
>>>> >>
>>>> >>
>>>> >>
>>>> >> FM
>>>> >>
>>>> >> _______________________________________________
>>>> >>
>>>> >> v01d-general-discussion mailing list
>>>> >>
>>>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>
>>>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >> _______________________________________________
>>>> >>
>>>> >> v01d-general-discussion mailing list
>>>> >>
>>>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>
>>>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >> _______________________________________________
>>>> >>
>>>> >> v01d-general-discussion mailing list
>>>> >>
>>>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>
>>>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>
>>>> >> _______________________________________________
>>>> >>
>>>> >> v01d-general-discussion mailing list
>>>> >>
>>>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>
>>>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >> _______________________________________________
>>>> >>
>>>> >> v01d-general-discussion mailing list
>>>> >>
>>>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>
>>>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>
>>>> >>
>>>> >>
>>>> >> _______________________________________________
>>>> >> v01d-general-discussion mailing list
>>>> >> v01d-general-discussion at lists.v01d.sk
>>>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>
>>>> >>
>>>> >> _______________________________________________
>>>> >> v01d-general-discussion mailing list
>>>> >> v01d-general-discussion at lists.v01d.sk
>>>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>
>>>> >
>>>> _______________________________________________
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>>>> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>>
>>>
>>> _______________________________________________
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>>> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>
>>
>
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