[v01d-general-discussion] Navrh/vyzva na nejaku vec announcovatelnu vo stvrtok

Ľubomír Nagajda l.nagajda at gmail.com
Wed Jan 20 14:18:49 CET 2016


ako myslis...

Dňa st 20. 1. 2016 o 14:18 Ferdinand Majerech <kiithsacmp na gmail.com>
napísal(a):

> Nemal by byt v01d v hypotetickom idealnom stave otvoreny by default?
>
> Tiez, na 'den otvorenych dveri' uz by bolo dobre mat nejake hracky (3D
> tlaciaren, retro konzola, nejake roboticke hovadiny, ine projekty
> inych ludi) - mi pride ze 'DoD' implikuje nieco grandioznejsie nez len
> par prednasok.
>
> On 1/20/16, Ľubomír Nagajda <l.nagajda na gmail.com> wrote:
> > Preco to nenazvat den otvorenych dveri vo V01De?
> > Sprievodne akcie:
> > prednasky, predstavenia projektov blah blah blah...
> >
> > Dňa st 20. 1. 2016 o 14:11 Ferdinand Majerech <kiithsacmp na gmail.com>
> > napísal(a):
> >
> >> Mozem napisat ze:
> >>
> >> Lubomir Nagajda: Work In Progress
> >> * Content bude zavisiet od stavu projektu
> >>
> >> Ale chcel by som viac nez len nazov akcie, aby bolo cim lakat, prip.
> >> preventivne odradit
> >> tych co absolutne nemaju zaujem.
> >>
> >>
> >> Inac momentalny pracovny nazov bez slova v01d je:
> >>
> >> "Random tech stuff day",
> >>
> >> nejde mi velmi mozog
> >>
> >>
> >> FM
> >>
> >> On 1/20/16, Ľubomír Nagajda <l.nagajda na gmail.com> wrote:
> >> > A musi tam byt uz presny rozpis? Nestaci, ze sa povie datum a nazov
> >> akcie a
> >> > obsah bude neskor?
> >> >
> >> > Dňa st 20. 1. 2016 o 14:03 Ferdinand Majerech <kiithsacmp na gmail.com>
> >> > napísal(a):
> >> >
> >> >> Projektor momentalne je vo v01de? Vcera som ho skusal najst ale
> >> nenasiel.
> >> >>
> >> >> Inac ja zvyknem v takej situacii pouzivat masku (aj mam 2 pri sebe,
> >> >> ale po ~3 pouzitiach len cakaju na vyhodenie).
> >> >>
> >> >> Ja pridem zajtra o ~16:30 robit pripravy.
> >> >>
> >> >> FM
> >> >>
> >> >> On 1/20/16, E D <ventyl86 na netkosice.sk> wrote:
> >> >> > moze;
> >> >> >
> >> >> > btw; moj sucasny plan je taky, ze ak mi moje kychanie dovoli, tak
> >> >> > pojdem do v01du, zoberem projektor, zajtra ho otestujeme vo firme
> na
> >> >> > HDMI hardware-i. vyzera to tak, ze ta redukcia DVI-hdmi je nahovno,
> >> >> > pretoze mi s tym stackom mini-dvi / dvi-hdmi a hdmi kabel nesiel
> ani
> >> >> > monitor vo firme, kdezto mini-dvi + hdvi / hdmi z firemneho mac
> mini
> >> >> > chodilo. ale istota je gulomet.
> >> >> >
> >> >> > zajtra tam ale neostanem, nechcem tych ludi niecim nakazit.
> >> >> >
> >> >> > On Jan 20, 2016, at 1:51 PM, Ferdinand Majerech wrote:
> >> >> >
> >> >> >> Mozem to zmenit na ''AND", alebo "&"? Jediny purpose toho OR je
> aby
> >> sa
> >> >> >> mi to voslo na slide ked to prevediem na slidy (newline bez
> >> >> >> paragrafu
> >> >> >> by vyzeral neprirodzene).
> >> >> >>
> >> >> >> On 1/20/16, E D <ventyl86 na netkosice.sk> wrote:
> >> >> >>> to OR vypusti. V podstate myslienka by mala byt ta, ze by som
> >> >> >>> ukazal
> >> >> >>> (nenazorne, to by trvalo dlho a bolo boring), ze programator, USB
> >> >> >>> zbernica, jednocip a kondenzator nie su nadavky ani raketova veda
> >> >> >>> a
> >> >> >>> ze
> >> >> >>> zlozit tieto veci uplne ze ghetto DIY stylom nie je vobec ziaden
> >> >> >>> problem. A druha cast by bola zamyslenie sa nad tym, ze ak som
> >> >> >>> zvladol
> >> >> >>> programator, o co komplikovanejsie je vlastne dorobit creva
> >> >> >>> controlleru k PC, smart domacnosti, alebo akemukolvek inemu
> >> >> >>> gadgetu,
> >> >> >>> ktory si zaumienim?
> >> >> >>>
> >> >> >>> On Jan 20, 2016, at 1:40 PM, Ferdinand Majerech wrote:
> >> >> >>>
> >> >> >>>> Update v komprimovanej verzii (dam to nakoniec tak lebo 1 slide
> +
> >> >> >>>> 1
> >> >> >>>> obrazkovy > 5 slidov):
> >> >> >>>>
> >> >> >>>>
> >> >> >>>>
> >> >> >>>> Saturday ``20.02.2016``, ``13:00-17:30`` @v01d (``Narodna Trieda
> >> >> >>>> 74``)
> >> >> >>>>
> >> >> >>>> Contributors:
> >> >> >>>>
> >> >> >>>> * Ferdinand Majerech: **The Keyboard Life**
> >> >> >>>>
> >> >> >>>> Mechanical keyboards, the excentrics around them, and keyboard
> >> >> >>>> UIs
> >> >> >>>>
> >> >> >>>> * Radoslav Strobl: **DIY Desktop Environment**
> >> >> >>>>
> >> >> >>>> Building a desktop on Awesome; a Lua programmable Window Manager
> >> >> >>>>
> >> >> >>>> * Eduard Drusa: **AVR/embedded ghetto style**
> >> >> >>>>
> >> >> >>>> How I built my AVR stack from scratch, or how far it is
> >> >> >>>> from blinkenlights to a smart home controller
> >> >> >>>>
> >> >> >>>> * Lubomir Nagajda & Co.: **(I really have no idea)**
> >> >> >>>>
> >> >> >>>> Statisticky pocitacom generovana rec. (?)
> >> >> >>>>
> >> >> >>>> On 1/20/16, Ferdinand Majerech <kiithsacmp na gmail.com> wrote:
> >> >> >>>>> @ventyl pisal som mail subezne, beriem input.
> >> >> >>>>>
> >> >> >>>>> On 1/20/16, Ferdinand Majerech <kiithsacmp na gmail.com> wrote:
> >> >> >>>>>> OK, kedze zoscrollovat a prepisat 3 riadky je netrivialne,
> >> >> >>>>>> aspon
> >> >> >>>>>> mi
> >> >> >>>>>> povedzte co mam napisat tu v tomto texte v tomto maili
> namiesto
> >> >> >>>>>> tych
> >> >> >>>>>> placeholderov co tu su; nazov vasej veci + 1 riadok o tom co
> to
> >> >> >>>>>> je:
> >> >> >>>>>> Tiez ak mate nieco proti datumu/casu napiste; vycucal som si
> >> >> >>>>>> ich
> >> z
> >> >> >>>>>> prstu.
> >> >> >>>>>>
> >> >> >>>>>>>>>
> >> >> >>>>>>
> >> >> >>>>>> Saturday ``20.02.2016``, ``13:00-17:30`` @v01d (``Narodna
> >> >> >>>>>> Trieda
> >> >> >>>>>> 74``)
> >> >> >>>>>>
> >> >> >>>>>> Contributors:
> >> >> >>>>>>
> >> >> >>>>>> * Ferdinand Majerech: **The Keyboard Life**
> >> >> >>>>>>
> >> >> >>>>>> Mechanical keyboards, the excentrics around them, and keyboard
> >> UIs
> >> >> >>>>>>
> >> >> >>>>>> * Radoslav Strobl: **DIY Desktop Environment**
> >> >> >>>>>>
> >> >> >>>>>> Building a desktop on Awesome; a Lua programmable Window
> >> >> >>>>>> Manager
> >> >> >>>>>>
> >> >> >>>>>> * Eduard Drusa: **AVR/embedded ghetto style**
> >> >> >>>>>>
> >> >> >>>>>> Basic intro to embedded from scratch
> >> >> >>>>>>
> >> >> >>>>>> * Lubomir Nagajda & Co.: **(I really have no idea)**
> >> >> >>>>>>
> >> >> >>>>>> Statisticky pocitacom generovana rec. (?)
> >> >> >>>>>>
> >> >> >>>>>> <<<
> >> >> >>>>>>
> >> >> >>>>>>
> >> >> >>>>>> @Lubo:
> >> >> >>>>>>
> >> >> >>>>>> "V01d project day" lebo ludia z v01du tam ukazu projekty.
> >> >> >>>>>>
> >> >> >>>>>> Ale je to nahovno nazov, to co ja ukazujem napr. sa neda
> nazvat
> >> >> >>>>>> projektom, ak mas lepsi navrh napis.
> >> >> >>>>>>
> >> >> >>>>>> FM
> >> >> >>>>>>
> >> >> >>>>>> On 1/20/16, Ľubomír Nagajda <l.nagajda na gmail.com> wrote:
> >> >> >>>>>>> Neviem, ci chces "v01d prject day" kde pridu ludia mimo
> v01du.
> >> >> >>>>>>> Predpokladam,ze nie.
> >> >> >>>>>>>
> >> >> >>>>>>> Dňa st 20. 1. 2016 o 13:13 Ľubomír Nagajda
> >> >> >>>>>>> <l.nagajda na gmail.com>
> >> >> >>>>>>> napísal(a):
> >> >> >>>>>>>
> >> >> >>>>>>>> To boli 3 osobitne navrhy
> >> >> >>>>>>>>
> >> >> >>>>>>>> Dňa st 20. 1. 2016 o 12:57 Ferdinand Majerech
> >> >> >>>>>>>> <kiithsacmp na gmail.c
> >> >> >>>>>>>> o
> >> >> >>>>>>>> m>
> >> >> >>>>>>>> napísal(a):
> >> >> >>>>>>>>
> >> >> >>>>>>>>> V prilohe:
> >> >> >>>>>>>>>
> >> >> >>>>>>>>> WIP organizacneho prerusenia co chcem zajtra ukazat; v
> ramci
> >> >> >>>>>>>>> neho bude
> >> >> >>>>>>>>> ten announcement;
> >> >> >>>>>>>>> vid "V01D projects day" (lepsi nazov som nevymyslel).
> >> >> >>>>>>>>> Styl ignorujte.
> >> >> >>>>>>>>>
> >> >> >>>>>>>>> **vsetci co chcete nieco ukazat si to precitajte a povedzte
> >> >> >>>>>>>>> mi
> >> >> >>>>>>>>> cim to
> >> >> >>>>>>>>> mam prepisat lebo tam mam vymyslene nazvy/bulletpointy o
> >> vasich
> >> >> >>>>>>>>> prispevkoch (hlavne Lubo, neviem ci si to napisal 3 navrhy
> >> >> >>>>>>>>> alebo 1
> >> >> >>>>>>>>> navrh s 3 vecami**
> >> >> >>>>>>>>>
> >> >> >>>>>>>>> - mozno to este skomprimujem len na 1 bulletpoint pre kazdu
> >> >> >>>>>>>>> prednasku
> >> >> >>>>>>>>> a obrazky pod tym, aby ta vlozka/announcement nebola prilis
> >> >> >>>>>>>>> dlha.
> >> >> >>>>>>>>>
> >> >> >>>>>>>>>
> >> >> >>>>>>>>>
> >> >> >>>>>>>>>
> >> >> >>>>>>>>> Este arisum povedal ze by nieco chcel, ale zatial nic
> >> >> >>>>>>>>> nenavrhol. Ak
> >> >> >>>>>>>>> nieco navrhne este to narychlo budeme musiet premysliet
> >> (myslim
> >> >> >>>>>>>>> ze
> >> >> >>>>>>>>> 4x45min prednasky naraz su pri hornej hranici
> >> >> >>>>>>>>> zvladnutelnosti
> >> -
> >> >> >>>>>>>>> aj to
> >> >> >>>>>>>>> s vacsou pauzou v strede - 5 by sme uz IMO museli rozdelit)
> >> >> >>>>>>>>>
> >> >> >>>>>>>>>
> >> >> >>>>>>>>>
> >> >> >>>>>>>>>
> >> >> >>>>>>>>>
> >> >> >>>>>>>>>
> >> >> >>>>>>>>> On 1/18/16, Ľubomír Nagajda <l.nagajda na gmail.com> wrote:
> >> >> >>>>>>>>>> @spacok.. ako ty povies.. ja nedavam 100 eur na najom..
> >> >> >>>>>>>>>>
> >> >> >>>>>>>>>> Dňa po 18. 1. 2016 o 16:37 spacok <spacok na gmail.com>
> >> >> >>>>>>>>>> napísal(a):
> >> >> >>>>>>>>>>
> >> >> >>>>>>>>>>> @Fedo: nevrav hop kym ventYlovi nepreskoci, on je schopny
> >> >> >>>>>>>>>>> si tu
> >> >> >>>>>>>>>>> kartu
> >> >> >>>>>>>>>>> postavit
> >> >> >>>>>>>>>>>
> >> >> >>>>>>>>>>> @Lubo: nemyslim si ze trieda ktoru by sme mali v01d-om
> >> zaujat
> >> >> >>>>>>>>>>> je
> >> >> >>>>>>>>>>> trieda
> >> >> >>>>>>>>>>> pseudointelektualov a pseudo umelcov. Svojich miest kde
> sa
> >> >> >>>>>>>>>>> mozu
> >> >> >>>>>>>>>>> nerealizovat maju dost (tabacka, kasarne). Preto si
> myslim
> >> ze
> >> >> >>>>>>>>>>> 1 z
> >> >> >>>>>>>>>>> 10
> >> >> >>>>>>>>> nam
> >> >> >>>>>>>>>>> staci.
> >> >> >>>>>>>>>>>
> >> >> >>>>>>>>>>> @ventYl: Fakt ta prosim nezacni tu ghetto grafiku stavat
> >> >> >>>>>>>>>>> bo
> >> >> >>>>>>>>>>> zase
> >> >> >>>>>>>>> nebudem
> >> >> >>>>>>>>>>> pol roka pri obede pocuvat nic ine iba ako som na tej
> >> grafike
> >> >> >>>>>>>>>>> zriesil
> >> >> >>>>>>>>>>> toto
> >> >> >>>>>>>>>>> a ako toto :-P
> >> >> >>>>>>>>>>>
> >> >> >>>>>>>>>>> 2016-01-18 16:20 GMT+01:00 Ferdinand Majerech
> >> >> >>>>>>>>>>> <kiithsacmp na gmail.com>:
> >> >> >>>>>>>>>>>
> >> >> >>>>>>>>>>>> @ventyl:
> >> >> >>>>>>>>>>>> umelci nejaki urcite budu, ba by som cakal ze budu
> tvorit
> >> >> >>>>>>>>>>>> silnu
> >> >> >>>>>>>>> mensinu
> >> >> >>>>>>>>>>>> :p
> >> >> >>>>>>>>>>>>
> >> >> >>>>>>>>>>>> @Lubo:
> >> >> >>>>>>>>>>>> IMO stale ma zmysel ist od nuly, aspon aby to ukazalo ze
> >> >> >>>>>>>>>>>> to
> >> >> >>>>>>>>>>>> nie je
> >> >> >>>>>>>>>>>> taky brutal ako by clovek cakal. Ludia ktori arduino
> >> >> >>>>>>>>>>>> nevideli
> >> >> >>>>>>>>>>>> nestihnu
> >> >> >>>>>>>>>>>> mat predsudky. A ludia si nestavaju ghetto graficke
> karty
> >> >> >>>>>>>>>>>> ale
> >> >> >>>>>>>>>>>> ghetto
> >> >> >>>>>>>>>>>> enginy su stale dost popularne.
> >> >> >>>>>>>>>>>>
> >> >> >>>>>>>>>>>> On 1/18/16, Ľubomír Nagajda <l.nagajda na gmail.com>
> wrote:
> >> >> >>>>>>>>>>>>> 9z10tich opytanych povie, ze kupit si arduino a robit s
> >> nim
> >> >> >>>>>>>>>>>>> nieco
> >> >> >>>>>>>>>>>>> je
> >> >> >>>>>>>>>>>>> zaujimavejsie, ako robit cely ten cas arduino.
> >> >> >>>>>>>>>>>>> Ten jeden je ventyl alebo iny okoloiduci mc Gyver.
> >> Pripadne
> >> >> >>>>>>>>>>>>> je
> >> >> >>>>>>>>>>>>> to
> >> >> >>>>>>>>>>>>> cinske
> >> >> >>>>>>>>>>>>> dieta, ktore ich naozaj robi :D
> >> >> >>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>> Nie no.. V podstate ma ventYl pravdu, ale bol by som s
> >> >> >>>>>>>>>>>>> takym
> >> >> >>>>>>>>>>>>> vyrokom
> >> >> >>>>>>>>>>>>> opatrny. Vacsina ludi sa chce zacat ucit programovat
> >> >> >>>>>>>>>>>>> pocitacove
> >> >> >>>>>>>>>>>>> hry
> >> >> >>>>>>>>>>>>> bez
> >> >> >>>>>>>>>>>>> toho, aby si postavili ghetto graficku kartu.
> >> >> >>>>>>>>>>>>> Urcite zaujimavejsie podanie by bolo, keby si to ludia
> >> >> >>>>>>>>>>>>> co
> >> >> >>>>>>>>>>>>> sa
> >> >> >>>>>>>>>>>>> necitia
> >> >> >>>>>>>>>>>>> ako
> >> >> >>>>>>>>>>>>> umelci chceli postavit aj pre ine vyhody ako preto, ze
> >> >> >>>>>>>>>>>>> nechcu
> >> >> >>>>>>>>>>>>> byt
> >> >> >>>>>>>>>>>> zaradeny
> >> >> >>>>>>>>>>>>> ventYlom do skupiny fetakov.
> >> >> >>>>>>>>>>>>> Nie?
> >> >> >>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>> Dňa po 18. 1. 2016 o 15:50 E D <ventyl86 na netkosice.sk>
> >> >> >>>>>>>>>>>>> napísal(a):
> >> >> >>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> No to arduino som ako referenciu chcel pouzit cca v
> >> >> >>>>>>>>>>>>>> rovine:
> >> >> >>>>>>>>> "Arduino
> >> >> >>>>>>>>>>>>>> je
> >> >> >>>>>>>>>>>>>> doska, ktoru si mozete kupit, naprogramovat a tvarit
> sa
> >> >> >>>>>>>>>>>>>> velmi
> >> >> >>>>>>>>> husto.
> >> >> >>>>>>>>>>>>>> To
> >> >> >>>>>>>>>>>>>> je
> >> >> >>>>>>>>>>>>>> ok, ak ste umelec, alebo fetujete lepidlo. Ale ak sa
> >> >> >>>>>>>>>>>>>> snazite
> >> >> >>>>>>>>>>>>>> byt
> >> >> >>>>>>>>>>>> cokolvek
> >> >> >>>>>>>>>>>>>> aspon trocha blizke IT odvetviu, stale budete take
> iste
> >> >> >>>>>>>>>>>>>> nuly
> >> >> >>>>>>>>>>>>>> ako
> >> >> >>>>>>>>>>>> chlapci,
> >> >> >>>>>>>>>>>>>> co programuju vo Visual Basicu"
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> On Jan 18, 2016, at 3:43 PM, Ferdinand Majerech wrote:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> @ventYl:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Neviem ci existuju, ale old-school gamedev je taky, ze
> >> >> >>>>>>>>>>>>>> ak
> >> >> >>>>>>>>>>>>>> to ma
> >> >> >>>>>>>>>>>>>> nalepku MS tak to pouziju. To sa zacali oducat az
> >> >> >>>>>>>>>>>>>> nedavno
> >> >> >>>>>>>>>>>>>> (ti
> >> >> >>>>>>>>>>>>>> novsi
> >> >> >>>>>>>>>>>>>> sa
> >> >> >>>>>>>>>>>>>> to vacsinou ani nenaucili). Viem ze nejake nechutnosti
> >> >> >>>>>>>>>>>>>> existovali
> >> >> >>>>>>>>>>>>>> davnejsie a potom s niecim robili pred ~8 rokmi, ale
> >> >> >>>>>>>>>>>>>> neviem
> >> >> >>>>>>>>>>>>>> nakolko
> >> >> >>>>>>>>>>>>>> to
> >> >> >>>>>>>>>>>>>> bol ich HW alebo len nieco co uz dostali.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Ten pribehovy sposob je imo dobry. Podla mna 'HW od
> >> >> >>>>>>>>>>>>>> nuly' je
> >> >> >>>>>>>>>>>>>> prave
> >> >> >>>>>>>>>>>>>> dobry pristup tym ze nie je vela 'assumed knowledge' -
> >> ale
> >> >> >>>>>>>>>>>>>> prave
> >> >> >>>>>>>>> veci
> >> >> >>>>>>>>>>>>>> ako Arduino uz assumed knowledge su - ak stravis 10
> >> >> >>>>>>>>>>>>>> minut
> >> >> >>>>>>>>>>>>>> porovnavanim
> >> >> >>>>>>>>>>>>>> s Arduinom (o ktorom nevedia, takze stravis dalsich 5
> >> >> >>>>>>>>>>>>>> minut
> >> >> >>>>>>>>>>>>>> vysvetlovanim co to je), asi len vyplytvas cas.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> FM
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> On 1/18/16, E D <ventyl86 na netkosice.sk> wrote:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Microsoftacke HW nechutnosti existuju? Predpokladam,
> ze
> >> >> >>>>>>>>>>>>>> mimo DX
> >> >> >>>>>>>>>>>>>> je
> >> >> >>>>>>>>> to
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> mrtve a tie intelacke pseudo raspi klony boli asi
> mrtvo
> >> >> >>>>>>>>>>>>>> narodenym
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> potomstvom, nech sa intel bude snazit sebeviac.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Skor by som cakal, ze gro ludi skor bude ocakavat, ze
> >> >> >>>>>>>>>>>>>> vytvorit
> >> >> >>>>>>>>>>>>>> si
> >> >> >>>>>>>>>>>>>> s
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> jednocipakom nieco pouzitelne a skutocne uzitocne je
> >> >> >>>>>>>>>>>>>> neskutocne
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> narocne a mimo moznosti bezneho smrtelnika (TM).
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Nechcel by som ani, aby ta prednaska bola nejako velmi
> >> >> >>>>>>>>>>>>>> intelegualne
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> zatazujuca. Skor by som ju chcel pojat takym hodne
> >> >> >>>>>>>>>>>>>> komickym
> >> >> >>>>>>>>> sposobom
> >> >> >>>>>>>>>>>>>> a
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> odkecat ako pribeh. Aby sa to do 45 minut voslo a
> ludia
> >> >> >>>>>>>>>>>>>> neboli
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> zatazeni zbytocne nejakymi technickymi detailami,
> >> >> >>>>>>>>>>>>>> pretoze
> >> >> >>>>>>>>>>>>>> by to
> >> >> >>>>>>>>>>>>>> bez
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> tej workshopovej casti nemalo velky zmysel (a zaroven
> >> >> >>>>>>>>>>>>>> by
> >> >> >>>>>>>>>>>>>> sa
> >> >> >>>>>>>>>>>>>> trebars
> >> >> >>>>>>>>>>>>>> na
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> nejaky vikend v pripade zaujmu nejaky workshop
> >> >> >>>>>>>>>>>>>> naplanovat
> >> >> >>>>>>>>>>>>>> dal).
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> On Jan 18, 2016, at 3:27 PM, Ferdinand Majerech wrote:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> @ventYl:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Narazam skor na to ze ti co robia trochu HW veci robia
> >> asi
> >> >> >>>>>>>>>>>>>> vacsinou
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> nejake microsoftacke nechutnosti, ak chces vysvetlit
> >> preco
> >> >> >>>>>>>>>>>>>> Arduino
> >> >> >>>>>>>>> je
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> zle, musel by si najprv vysvetlit ze Arduino je vec co
> >> >> >>>>>>>>>>>>>> existuje,
> >> >> >>>>>>>>>>>>>> a
> >> >> >>>>>>>>> na
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> to aby si povedal ze cesta je ciel (co imo berem, a
> >> myslim
> >> >> >>>>>>>>>>>>>> ze
> >> >> >>>>>>>>>>>>>> aj
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> publikum to bude brat), musis aj tak najprv ukazat kde
> >> >> >>>>>>>>>>>>>> konci
> >> >> >>>>>>>>>>>>>> lebo
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> ludom ani nedojde hovoris o niecom cim sa daju robit
> >> >> >>>>>>>>>>>>>> (periferie,
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> roboty, atd.).
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Nie vsetci budu na tom tak zle (napr. Matsuko
> >> predpokladam
> >> >> >>>>>>>>>>>>>> ze
> >> >> >>>>>>>>>>>>>> su
> >> >> >>>>>>>>>>>>>> na
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> tom lepsie), ale napr. GamesFarm (ktorych by to co
> >> >> >>>>>>>>>>>>>> ukazes
> >> >> >>>>>>>>>>>>>> asi
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> zaujimalo viac) na tom asi tak zle budu.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> FM
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> On 1/18/16, Ferdinand Majerech <kiithsacmp na gmail.com>
> >> >> >>>>>>>>>>>>>> wrote:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> @Lubo fix: 'toto by mne nevyhovovalo' => 'toto by mne
> >> >> >>>>>>>>>>>>>> vyhovovalo'
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> On 1/18/16, E D <ventyl86 na netkosice.sk> wrote:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> S planmi je to tak, ze zivot je otazkou priorit.
> >> >> >>>>>>>>>>>>>> Myslim,
> >> >> >>>>>>>>>>>>>> ze ak
> >> >> >>>>>>>>>>>>>> je
> >> >> >>>>>>>>> to
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> oznamene mesiac + dopredu, tak plan nie je vyhovorka.
> >> >> >>>>>>>>>>>>>> Bud
> >> >> >>>>>>>>>>>>>> prist
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> chcem
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> a pridem, alebo nechcem a potom si vymyslim dovod,
> >> >> >>>>>>>>>>>>>> preco
> >> >> >>>>>>>>>>>>>> sa
> >> >> >>>>>>>>>>>>>> neda.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> @FM:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> no motivatory by som videl 3:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> - Arduino je readymade +- blackbox. Neviem nic o tom,
> >> >> >>>>>>>>>>>>>> ako to
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> funguje.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Opisujem example z webu a tesim sa, ze mi funguju. 0%
> >> >> >>>>>>>>>>>>>> invention.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> - cesta je ciel. Aj kvoli niecomu tak primitivnemu ako
> >> >> >>>>>>>>>>>>>> LEDkova
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> blikacka musi clovek odviest kopec prace. Potom je ale
> >> >> >>>>>>>>>>>>>> vidno,
> >> >> >>>>>>>>>>>>>> ze
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> aj na
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> prvy pohlad komplikovane vyzerajuce veci su v
> >> >> >>>>>>>>>>>>>> skutocnosti
> >> >> >>>>>>>>> jednoduche
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> na realizaciu (napr. USB periferia)
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> - a ked uz vieme, ze USB periferia je jednoducha na
> >> >> >>>>>>>>>>>>>> realizaciu,
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> preco
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> si nejaku nepostavit (napr. nove creva do
> controllera)?
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> On Jan 18, 2016, at 2:43 PM, Ľubomír Nagajda wrote:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> @FM
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Ja svoje budem mat urcite hotove, lebo mam v queue inu
> >> vec
> >> >> >>>>>>>>>>>>>> ktoru
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> chcem riesit od februara a chlapec so spracovavanim
> dat
> >> uz
> >> >> >>>>>>>>>>>>>> to
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> prezentoval na neakej konferencii, len k tomu doraba
> >> neaky
> >> >> >>>>>>>>>>>>>> kod,
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> takze to bude tiez koncom mesiaca urcite.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Ta ruka je otazna.. zatial funguje ukazovak :D To
> >> nechajme
> >> >> >>>>>>>>>>>>>> otvorene
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> do buducna.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> @FM again
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Vikendy budu podla mna problem. Cez vikend maju ludia
> >> >> >>>>>>>>>>>>>> plany s
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> rodinou, priatelmi, bicyklom, lyzami, psom, zenou,
> >> >> >>>>>>>>>>>>>> vysavacom...
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> atd.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Dňa po 18. 1. 2016 o 14:32 Ferdinand Majerech
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> <kiithsacmp na gmail.com>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> napísal(a):
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> @ventYl:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Myslim ze by to bolo velmi dobre len na zaciatku by sa
> >> >> >>>>>>>>>>>>>> zisla
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> motivacia
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> - predpokladam ze par ludi nebude inac vediet co sa
> >> >> >>>>>>>>>>>>>> deje.
> >> >> >>>>>>>>>>>>>> Napr.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> motivacia pre mna (a s tym co robia napr. v GamesFarm
> >> toto
> >> >> >>>>>>>>>>>>>> by
> >> >> >>>>>>>>>>>>>> bolo
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> relevantne aj pre nich) by bola vytvorit si custom
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> gamepad/klavesnicu/input device - co sme hovorili v
> >> >> >>>>>>>>>>>>>> sobotu.
> >> >> >>>>>>>>>>>>>> Mozno
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> ta
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Lubova vec sama o sebe by bola dobra motivacia.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> @Lubo: keby ze sa nedostanete do kompletneho stadia
> >> >> >>>>>>>>>>>>>> (moje
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> ocakavanie,
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> lebo projekty sa pretahuju - prave robim na troch co
> >> >> >>>>>>>>>>>>>> mali
> >> >> >>>>>>>>>>>>>> byt
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> dokoncene do decembra)
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> vedeli by ste to stale ukazat rozrobene?
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> K casu: ku 'koncu februara' su 2 vikendy, a este keby
> >> >> >>>>>>>>>>>>>> som
> >> >> >>>>>>>>>>>>>> chcel
> >> >> >>>>>>>>>>>>>> dat
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> sobotu (lebo vacsina takychto vikendovych veci je v
> >> >> >>>>>>>>>>>>>> sobotu), je
> >> >> >>>>>>>>>>>>>> to
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> 20.2 a 27.2 . 20.2 by bolo lepsie v tom zmysle ze je
> to
> >> >> >>>>>>>>>>>>>> presne
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> mesiac
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> od meetupu - nie prilis dlho, ale 27.2 by asi bolo
> >> >> >>>>>>>>>>>>>> lepsie
> >> >> >>>>>>>>>>>>>> lebo
> >> >> >>>>>>>>>>>>>> sa
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> stanu necakane problemy a nebudeme stihat. Ako to
> >> vyhovuje
> >> >> >>>>>>>>>>>>>> vam?
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> On 1/18/16, spacok <spacok na gmail.com> wrote:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> To je v poho, na odchyt viem zohnat palicu so sluckou
> >> >> >>>>>>>>>>>>>> ako
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> pouzivaju na
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> ochyt tulavych psov :-P
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> 2016-01-18 13:14 GMT+01:00 E D <ventyl86 na netkosice.sk
> >:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> No, ja som uz davno asi 2 roky dozadu mal chut spravit
> >> >> >>>>>>>>>>>>>> workshop
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Fuckoff
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> arduino: AVR ghetto style.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Vtedy som chcel priamo na prednaske poskladat zo
> >> >> >>>>>>>>>>>>>> suciastok a
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> dosky
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> programator, ale teraz mi je jasne, ze by to zabralo
> >> >> >>>>>>>>>>>>>> vela
> >> >> >>>>>>>>>>>>>> casu
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> (dajme
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> tomu
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> tak 16h cisteho casu +), takze tieto workshopoidne
> >> >> >>>>>>>>>>>>>> casti
> >> >> >>>>>>>>>>>>>> by som
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> skipol a
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> riesil by som iba "cesta je ciel" cast s tym, ze ten,
> >> koho
> >> >> >>>>>>>>>>>>>> by
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> zaujimalo
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> si
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> ma moze odchytit a pomozem mu s tym.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> 45 minut si myslim, ze by som naplnil.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> On Jan 18, 2016, at 10:40 AM, Ferdinand Majerech
> wrote:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Caute,
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> (Predpokladam ze par ludi uz serem tymito vyzvami...
> >> >> >>>>>>>>>>>>>> ale
> >> >> >>>>>>>>>>>>>> zase
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> nemozem
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> povedat ze by som s tym planoval skoncit.)
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Vyzera ze na gamedev meetup pride dost ludi, a zase v
> >> >> >>>>>>>>>>>>>> buducnosti
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> (marec nie, ale maj dost mozno) sa to asi presunie na
> >> UPJS
> >> >> >>>>>>>>>>>>>> lebo
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> do
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01du sa to nevojde. Takze by som chcel vyuzit
> >> prilezitost
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> *teraz* aby
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> sme prilakali par ludi.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Chcel by som vo stvrtok pocas stretnutia announcovat
> >> nieco
> >> >> >>>>>>>>>>>>>> typu:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> $DAY.$MON.2016 v priestoroch v01du bude $STUFF, kde
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> $STUFF je nieco :
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> * co zaujima alebo sa tomu venuju ludia z v01du
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> * nie je to gamedev
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> * co zaujima aj technickych este-nie-v01d-clenov, ako
> >> >> >>>>>>>>>>>>>> ludia co
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> pridu na
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> meetup
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> A chcem aby $STUFF bolo viac nez jedna vec, od *viac
> >> >> >>>>>>>>>>>>>> nez
> >> >> >>>>>>>>>>>>>> jedneho
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> cloveka*. Jednu z tych veci spravim - ale nieco ine by
> >> >> >>>>>>>>>>>>>> musel
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> spravit
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> niekto iny (ventyl, spacok, Lubo, arisum, jeden z
> >> >> >>>>>>>>>>>>>> hibernujucich
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> clenov, kto chcete).
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Navrh 1:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Niekolko prednasok/inych prispevkov tykajucich sa
> >> >> >>>>>>>>>>>>>> kozmonautiky
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> (lebo o
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> tom vie nieco povedat aspon ventyl/spacok/ja a je to
> >> >> >>>>>>>>>>>>>> momentalne
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> popularne).
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Napr: (vyvoj ruskeho vesmirneho programu, buducnost
> >> pohonu
> >> >> >>>>>>>>>>>>>> vo
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> vakuu,
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> znovupouzitelnost rakiet, kolonizovatelnost telies
> >> >> >>>>>>>>>>>>>> slnecnej
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> sustavy,
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> atd.)
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Navrh 2:
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Viacero ukazok projektov/veci co kto prave robi.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Napr. ja by som vedel nieco povedat o 'emulatoroch a
> >> >> >>>>>>>>>>>>>> robeni
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> vlastnej
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> konzoly' alebo 'klavesnicovej filozofii
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> (vim/pentadactyl/awesome/mechanicke
> >> klavesnice/cmus/atd)',
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> 'jazyku D a jeho ekosysteme', atd.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Myslim ze tu by boli OK aj recyklovane veci, napr. ak
> >> mate
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> prednasku
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> co ste uz robili.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> Ak by sme to chceli spravit, trebalo by nam zoznam
> veci
> >> co
> >> >> >>>>>>>>>>>>>> budu
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> *a*
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> datum - uz vo stvrtok, co je o 3 dni. Datum by som
> >> >> >>>>>>>>>>>>>> predpokladal
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> niekde
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> medzi tymto a dalsim gamedev meetupom - napr. koniec
> >> >> >>>>>>>>>>>>>> februara.
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> FM
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> _______________________________________________
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> _______________________________________________
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> _______________________________________________
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> _______________________________________________
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> _______________________________________________
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> _______________________________________________
> >> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
> >> >> >>>>>>>>>>>>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>>>>>>>>>>>>
> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>> _______________________________________________
> >> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
> >> >> >>>>>>>>>>>>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>>>>>>>>>>>>
> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >>>>>>>>>>>>>>
> >> >> >>>>>>>>>>>>>
> >> >> >>>>>>>>>>>> _______________________________________________
> >> >> >>>>>>>>>>>> v01d-general-discussion mailing list
> >> >> >>>>>>>>>>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>>>>>>>>>>
> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >>>>>>>>>>>>
> >> >> >>>>>>>>>>>
> >> >> >>>>>>>>>>> _______________________________________________
> >> >> >>>>>>>>>>> v01d-general-discussion mailing list
> >> >> >>>>>>>>>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>>>>>>>>> https://lists.v01d.sk/mailman/listinfo/v01d-general-
> >> >> >>>>>>>>>>> discussion
> >> >> >>>>>>>>>>>
> >> >> >>>>>>>>>>
> >> >> >>>>>>>>> _______________________________________________
> >> >> >>>>>>>>> v01d-general-discussion mailing list
> >> >> >>>>>>>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>>>>>>>
> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >>>>>>>>>
> >> >> >>>>>>>>
> >> >> >>>>>>>
> >> >> >>>>>>
> >> >> >>>>>
> >> >> >>>> _______________________________________________
> >> >> >>>> v01d-general-discussion mailing list
> >> >> >>>> v01d-general-discussion na lists.v01d.sk
> >> >> >>>> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >>>
> >> >> >>>
> >> >> >> _______________________________________________
> >> >> >> v01d-general-discussion mailing list
> >> >> >> v01d-general-discussion na lists.v01d.sk
> >> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >> >
> >> >> >
> >> >> _______________________________________________
> >> >> v01d-general-discussion mailing list
> >> >> v01d-general-discussion na lists.v01d.sk
> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >> >>
> >> >
> >> _______________________________________________
> >> v01d-general-discussion mailing list
> >> v01d-general-discussion na lists.v01d.sk
> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
> >>
> >
> _______________________________________________
> v01d-general-discussion mailing list
> v01d-general-discussion na lists.v01d.sk
> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>
------------- ��al��ia ��as�� ---------------
HTML pr��loha bola vy��at��...
URL: <http://lists.v01d.sk/pipermail/v01d-general-discussion/attachments/20160120/121ea2ef/attachment-0001.html>


More information about the v01d-general-discussion mailing list