[v01d-general-discussion] Navrh/vyzva na nejaku vec announcovatelnu vo stvrtok

Ferdinand Majerech kiithsacmp at gmail.com
Wed Jan 20 14:17:37 CET 2016


Nemal by byt v01d v hypotetickom idealnom stave otvoreny by default?

Tiez, na 'den otvorenych dveri' uz by bolo dobre mat nejake hracky (3D
tlaciaren, retro konzola, nejake roboticke hovadiny, ine projekty
inych ludi) - mi pride ze 'DoD' implikuje nieco grandioznejsie nez len
par prednasok.

On 1/20/16, Ľubomír Nagajda <l.nagajda at gmail.com> wrote:
> Preco to nenazvat den otvorenych dveri vo V01De?
> Sprievodne akcie:
> prednasky, predstavenia projektov blah blah blah...
>
> Dňa st 20. 1. 2016 o 14:11 Ferdinand Majerech <kiithsacmp at gmail.com>
> napísal(a):
>
>> Mozem napisat ze:
>>
>> Lubomir Nagajda: Work In Progress
>> * Content bude zavisiet od stavu projektu
>>
>> Ale chcel by som viac nez len nazov akcie, aby bolo cim lakat, prip.
>> preventivne odradit
>> tych co absolutne nemaju zaujem.
>>
>>
>> Inac momentalny pracovny nazov bez slova v01d je:
>>
>> "Random tech stuff day",
>>
>> nejde mi velmi mozog
>>
>>
>> FM
>>
>> On 1/20/16, Ľubomír Nagajda <l.nagajda at gmail.com> wrote:
>> > A musi tam byt uz presny rozpis? Nestaci, ze sa povie datum a nazov
>> akcie a
>> > obsah bude neskor?
>> >
>> > Dňa st 20. 1. 2016 o 14:03 Ferdinand Majerech <kiithsacmp at gmail.com>
>> > napísal(a):
>> >
>> >> Projektor momentalne je vo v01de? Vcera som ho skusal najst ale
>> nenasiel.
>> >>
>> >> Inac ja zvyknem v takej situacii pouzivat masku (aj mam 2 pri sebe,
>> >> ale po ~3 pouzitiach len cakaju na vyhodenie).
>> >>
>> >> Ja pridem zajtra o ~16:30 robit pripravy.
>> >>
>> >> FM
>> >>
>> >> On 1/20/16, E D <ventyl86 at netkosice.sk> wrote:
>> >> > moze;
>> >> >
>> >> > btw; moj sucasny plan je taky, ze ak mi moje kychanie dovoli, tak
>> >> > pojdem do v01du, zoberem projektor, zajtra ho otestujeme vo firme na
>> >> > HDMI hardware-i. vyzera to tak, ze ta redukcia DVI-hdmi je nahovno,
>> >> > pretoze mi s tym stackom mini-dvi / dvi-hdmi a hdmi kabel nesiel ani
>> >> > monitor vo firme, kdezto mini-dvi + hdvi / hdmi z firemneho mac mini
>> >> > chodilo. ale istota je gulomet.
>> >> >
>> >> > zajtra tam ale neostanem, nechcem tych ludi niecim nakazit.
>> >> >
>> >> > On Jan 20, 2016, at 1:51 PM, Ferdinand Majerech wrote:
>> >> >
>> >> >> Mozem to zmenit na ''AND", alebo "&"? Jediny purpose toho OR je aby
>> sa
>> >> >> mi to voslo na slide ked to prevediem na slidy (newline bez
>> >> >> paragrafu
>> >> >> by vyzeral neprirodzene).
>> >> >>
>> >> >> On 1/20/16, E D <ventyl86 at netkosice.sk> wrote:
>> >> >>> to OR vypusti. V podstate myslienka by mala byt ta, ze by som
>> >> >>> ukazal
>> >> >>> (nenazorne, to by trvalo dlho a bolo boring), ze programator, USB
>> >> >>> zbernica, jednocip a kondenzator nie su nadavky ani raketova veda
>> >> >>> a
>> >> >>> ze
>> >> >>> zlozit tieto veci uplne ze ghetto DIY stylom nie je vobec ziaden
>> >> >>> problem. A druha cast by bola zamyslenie sa nad tym, ze ak som
>> >> >>> zvladol
>> >> >>> programator, o co komplikovanejsie je vlastne dorobit creva
>> >> >>> controlleru k PC, smart domacnosti, alebo akemukolvek inemu
>> >> >>> gadgetu,
>> >> >>> ktory si zaumienim?
>> >> >>>
>> >> >>> On Jan 20, 2016, at 1:40 PM, Ferdinand Majerech wrote:
>> >> >>>
>> >> >>>> Update v komprimovanej verzii (dam to nakoniec tak lebo 1 slide +
>> >> >>>> 1
>> >> >>>> obrazkovy > 5 slidov):
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> Saturday ``20.02.2016``, ``13:00-17:30`` @v01d (``Narodna Trieda
>> >> >>>> 74``)
>> >> >>>>
>> >> >>>> Contributors:
>> >> >>>>
>> >> >>>> * Ferdinand Majerech: **The Keyboard Life**
>> >> >>>>
>> >> >>>> Mechanical keyboards, the excentrics around them, and keyboard
>> >> >>>> UIs
>> >> >>>>
>> >> >>>> * Radoslav Strobl: **DIY Desktop Environment**
>> >> >>>>
>> >> >>>> Building a desktop on Awesome; a Lua programmable Window Manager
>> >> >>>>
>> >> >>>> * Eduard Drusa: **AVR/embedded ghetto style**
>> >> >>>>
>> >> >>>> How I built my AVR stack from scratch, or how far it is
>> >> >>>> from blinkenlights to a smart home controller
>> >> >>>>
>> >> >>>> * Lubomir Nagajda & Co.: **(I really have no idea)**
>> >> >>>>
>> >> >>>> Statisticky pocitacom generovana rec. (?)
>> >> >>>>
>> >> >>>> On 1/20/16, Ferdinand Majerech <kiithsacmp at gmail.com> wrote:
>> >> >>>>> @ventyl pisal som mail subezne, beriem input.
>> >> >>>>>
>> >> >>>>> On 1/20/16, Ferdinand Majerech <kiithsacmp at gmail.com> wrote:
>> >> >>>>>> OK, kedze zoscrollovat a prepisat 3 riadky je netrivialne,
>> >> >>>>>> aspon
>> >> >>>>>> mi
>> >> >>>>>> povedzte co mam napisat tu v tomto texte v tomto maili namiesto
>> >> >>>>>> tych
>> >> >>>>>> placeholderov co tu su; nazov vasej veci + 1 riadok o tom co to
>> >> >>>>>> je:
>> >> >>>>>> Tiez ak mate nieco proti datumu/casu napiste; vycucal som si
>> >> >>>>>> ich
>> z
>> >> >>>>>> prstu.
>> >> >>>>>>
>> >> >>>>>>>>>
>> >> >>>>>>
>> >> >>>>>> Saturday ``20.02.2016``, ``13:00-17:30`` @v01d (``Narodna
>> >> >>>>>> Trieda
>> >> >>>>>> 74``)
>> >> >>>>>>
>> >> >>>>>> Contributors:
>> >> >>>>>>
>> >> >>>>>> * Ferdinand Majerech: **The Keyboard Life**
>> >> >>>>>>
>> >> >>>>>> Mechanical keyboards, the excentrics around them, and keyboard
>> UIs
>> >> >>>>>>
>> >> >>>>>> * Radoslav Strobl: **DIY Desktop Environment**
>> >> >>>>>>
>> >> >>>>>> Building a desktop on Awesome; a Lua programmable Window
>> >> >>>>>> Manager
>> >> >>>>>>
>> >> >>>>>> * Eduard Drusa: **AVR/embedded ghetto style**
>> >> >>>>>>
>> >> >>>>>> Basic intro to embedded from scratch
>> >> >>>>>>
>> >> >>>>>> * Lubomir Nagajda & Co.: **(I really have no idea)**
>> >> >>>>>>
>> >> >>>>>> Statisticky pocitacom generovana rec. (?)
>> >> >>>>>>
>> >> >>>>>> <<<
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> @Lubo:
>> >> >>>>>>
>> >> >>>>>> "V01d project day" lebo ludia z v01du tam ukazu projekty.
>> >> >>>>>>
>> >> >>>>>> Ale je to nahovno nazov, to co ja ukazujem napr. sa neda nazvat
>> >> >>>>>> projektom, ak mas lepsi navrh napis.
>> >> >>>>>>
>> >> >>>>>> FM
>> >> >>>>>>
>> >> >>>>>> On 1/20/16, Ľubomír Nagajda <l.nagajda at gmail.com> wrote:
>> >> >>>>>>> Neviem, ci chces "v01d prject day" kde pridu ludia mimo v01du.
>> >> >>>>>>> Predpokladam,ze nie.
>> >> >>>>>>>
>> >> >>>>>>> Dňa st 20. 1. 2016 o 13:13 Ľubomír Nagajda
>> >> >>>>>>> <l.nagajda at gmail.com>
>> >> >>>>>>> napísal(a):
>> >> >>>>>>>
>> >> >>>>>>>> To boli 3 osobitne navrhy
>> >> >>>>>>>>
>> >> >>>>>>>> Dňa st 20. 1. 2016 o 12:57 Ferdinand Majerech
>> >> >>>>>>>> <kiithsacmp at gmail.c
>> >> >>>>>>>> o
>> >> >>>>>>>> m>
>> >> >>>>>>>> napísal(a):
>> >> >>>>>>>>
>> >> >>>>>>>>> V prilohe:
>> >> >>>>>>>>>
>> >> >>>>>>>>> WIP organizacneho prerusenia co chcem zajtra ukazat; v ramci
>> >> >>>>>>>>> neho bude
>> >> >>>>>>>>> ten announcement;
>> >> >>>>>>>>> vid "V01D projects day" (lepsi nazov som nevymyslel).
>> >> >>>>>>>>> Styl ignorujte.
>> >> >>>>>>>>>
>> >> >>>>>>>>> **vsetci co chcete nieco ukazat si to precitajte a povedzte
>> >> >>>>>>>>> mi
>> >> >>>>>>>>> cim to
>> >> >>>>>>>>> mam prepisat lebo tam mam vymyslene nazvy/bulletpointy o
>> vasich
>> >> >>>>>>>>> prispevkoch (hlavne Lubo, neviem ci si to napisal 3 navrhy
>> >> >>>>>>>>> alebo 1
>> >> >>>>>>>>> navrh s 3 vecami**
>> >> >>>>>>>>>
>> >> >>>>>>>>> - mozno to este skomprimujem len na 1 bulletpoint pre kazdu
>> >> >>>>>>>>> prednasku
>> >> >>>>>>>>> a obrazky pod tym, aby ta vlozka/announcement nebola prilis
>> >> >>>>>>>>> dlha.
>> >> >>>>>>>>>
>> >> >>>>>>>>>
>> >> >>>>>>>>>
>> >> >>>>>>>>>
>> >> >>>>>>>>> Este arisum povedal ze by nieco chcel, ale zatial nic
>> >> >>>>>>>>> nenavrhol. Ak
>> >> >>>>>>>>> nieco navrhne este to narychlo budeme musiet premysliet
>> (myslim
>> >> >>>>>>>>> ze
>> >> >>>>>>>>> 4x45min prednasky naraz su pri hornej hranici
>> >> >>>>>>>>> zvladnutelnosti
>> -
>> >> >>>>>>>>> aj to
>> >> >>>>>>>>> s vacsou pauzou v strede - 5 by sme uz IMO museli rozdelit)
>> >> >>>>>>>>>
>> >> >>>>>>>>>
>> >> >>>>>>>>>
>> >> >>>>>>>>>
>> >> >>>>>>>>>
>> >> >>>>>>>>>
>> >> >>>>>>>>> On 1/18/16, Ľubomír Nagajda <l.nagajda at gmail.com> wrote:
>> >> >>>>>>>>>> @spacok.. ako ty povies.. ja nedavam 100 eur na najom..
>> >> >>>>>>>>>>
>> >> >>>>>>>>>> Dňa po 18. 1. 2016 o 16:37 spacok <spacok at gmail.com>
>> >> >>>>>>>>>> napísal(a):
>> >> >>>>>>>>>>
>> >> >>>>>>>>>>> @Fedo: nevrav hop kym ventYlovi nepreskoci, on je schopny
>> >> >>>>>>>>>>> si tu
>> >> >>>>>>>>>>> kartu
>> >> >>>>>>>>>>> postavit
>> >> >>>>>>>>>>>
>> >> >>>>>>>>>>> @Lubo: nemyslim si ze trieda ktoru by sme mali v01d-om
>> zaujat
>> >> >>>>>>>>>>> je
>> >> >>>>>>>>>>> trieda
>> >> >>>>>>>>>>> pseudointelektualov a pseudo umelcov. Svojich miest kde sa
>> >> >>>>>>>>>>> mozu
>> >> >>>>>>>>>>> nerealizovat maju dost (tabacka, kasarne). Preto si myslim
>> ze
>> >> >>>>>>>>>>> 1 z
>> >> >>>>>>>>>>> 10
>> >> >>>>>>>>> nam
>> >> >>>>>>>>>>> staci.
>> >> >>>>>>>>>>>
>> >> >>>>>>>>>>> @ventYl: Fakt ta prosim nezacni tu ghetto grafiku stavat
>> >> >>>>>>>>>>> bo
>> >> >>>>>>>>>>> zase
>> >> >>>>>>>>> nebudem
>> >> >>>>>>>>>>> pol roka pri obede pocuvat nic ine iba ako som na tej
>> grafike
>> >> >>>>>>>>>>> zriesil
>> >> >>>>>>>>>>> toto
>> >> >>>>>>>>>>> a ako toto :-P
>> >> >>>>>>>>>>>
>> >> >>>>>>>>>>> 2016-01-18 16:20 GMT+01:00 Ferdinand Majerech
>> >> >>>>>>>>>>> <kiithsacmp at gmail.com>:
>> >> >>>>>>>>>>>
>> >> >>>>>>>>>>>> @ventyl:
>> >> >>>>>>>>>>>> umelci nejaki urcite budu, ba by som cakal ze budu tvorit
>> >> >>>>>>>>>>>> silnu
>> >> >>>>>>>>> mensinu
>> >> >>>>>>>>>>>> :p
>> >> >>>>>>>>>>>>
>> >> >>>>>>>>>>>> @Lubo:
>> >> >>>>>>>>>>>> IMO stale ma zmysel ist od nuly, aspon aby to ukazalo ze
>> >> >>>>>>>>>>>> to
>> >> >>>>>>>>>>>> nie je
>> >> >>>>>>>>>>>> taky brutal ako by clovek cakal. Ludia ktori arduino
>> >> >>>>>>>>>>>> nevideli
>> >> >>>>>>>>>>>> nestihnu
>> >> >>>>>>>>>>>> mat predsudky. A ludia si nestavaju ghetto graficke karty
>> >> >>>>>>>>>>>> ale
>> >> >>>>>>>>>>>> ghetto
>> >> >>>>>>>>>>>> enginy su stale dost popularne.
>> >> >>>>>>>>>>>>
>> >> >>>>>>>>>>>> On 1/18/16, Ľubomír Nagajda <l.nagajda at gmail.com> wrote:
>> >> >>>>>>>>>>>>> 9z10tich opytanych povie, ze kupit si arduino a robit s
>> nim
>> >> >>>>>>>>>>>>> nieco
>> >> >>>>>>>>>>>>> je
>> >> >>>>>>>>>>>>> zaujimavejsie, ako robit cely ten cas arduino.
>> >> >>>>>>>>>>>>> Ten jeden je ventyl alebo iny okoloiduci mc Gyver.
>> Pripadne
>> >> >>>>>>>>>>>>> je
>> >> >>>>>>>>>>>>> to
>> >> >>>>>>>>>>>>> cinske
>> >> >>>>>>>>>>>>> dieta, ktore ich naozaj robi :D
>> >> >>>>>>>>>>>>>
>> >> >>>>>>>>>>>>> Nie no.. V podstate ma ventYl pravdu, ale bol by som s
>> >> >>>>>>>>>>>>> takym
>> >> >>>>>>>>>>>>> vyrokom
>> >> >>>>>>>>>>>>> opatrny. Vacsina ludi sa chce zacat ucit programovat
>> >> >>>>>>>>>>>>> pocitacove
>> >> >>>>>>>>>>>>> hry
>> >> >>>>>>>>>>>>> bez
>> >> >>>>>>>>>>>>> toho, aby si postavili ghetto graficku kartu.
>> >> >>>>>>>>>>>>> Urcite zaujimavejsie podanie by bolo, keby si to ludia
>> >> >>>>>>>>>>>>> co
>> >> >>>>>>>>>>>>> sa
>> >> >>>>>>>>>>>>> necitia
>> >> >>>>>>>>>>>>> ako
>> >> >>>>>>>>>>>>> umelci chceli postavit aj pre ine vyhody ako preto, ze
>> >> >>>>>>>>>>>>> nechcu
>> >> >>>>>>>>>>>>> byt
>> >> >>>>>>>>>>>> zaradeny
>> >> >>>>>>>>>>>>> ventYlom do skupiny fetakov.
>> >> >>>>>>>>>>>>> Nie?
>> >> >>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>
>> >> >>>>>>>>>>>>> Dňa po 18. 1. 2016 o 15:50 E D <ventyl86 at netkosice.sk>
>> >> >>>>>>>>>>>>> napísal(a):
>> >> >>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> No to arduino som ako referenciu chcel pouzit cca v
>> >> >>>>>>>>>>>>>> rovine:
>> >> >>>>>>>>> "Arduino
>> >> >>>>>>>>>>>>>> je
>> >> >>>>>>>>>>>>>> doska, ktoru si mozete kupit, naprogramovat a tvarit sa
>> >> >>>>>>>>>>>>>> velmi
>> >> >>>>>>>>> husto.
>> >> >>>>>>>>>>>>>> To
>> >> >>>>>>>>>>>>>> je
>> >> >>>>>>>>>>>>>> ok, ak ste umelec, alebo fetujete lepidlo. Ale ak sa
>> >> >>>>>>>>>>>>>> snazite
>> >> >>>>>>>>>>>>>> byt
>> >> >>>>>>>>>>>> cokolvek
>> >> >>>>>>>>>>>>>> aspon trocha blizke IT odvetviu, stale budete take iste
>> >> >>>>>>>>>>>>>> nuly
>> >> >>>>>>>>>>>>>> ako
>> >> >>>>>>>>>>>> chlapci,
>> >> >>>>>>>>>>>>>> co programuju vo Visual Basicu"
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> On Jan 18, 2016, at 3:43 PM, Ferdinand Majerech wrote:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> @ventYl:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Neviem ci existuju, ale old-school gamedev je taky, ze
>> >> >>>>>>>>>>>>>> ak
>> >> >>>>>>>>>>>>>> to ma
>> >> >>>>>>>>>>>>>> nalepku MS tak to pouziju. To sa zacali oducat az
>> >> >>>>>>>>>>>>>> nedavno
>> >> >>>>>>>>>>>>>> (ti
>> >> >>>>>>>>>>>>>> novsi
>> >> >>>>>>>>>>>>>> sa
>> >> >>>>>>>>>>>>>> to vacsinou ani nenaucili). Viem ze nejake nechutnosti
>> >> >>>>>>>>>>>>>> existovali
>> >> >>>>>>>>>>>>>> davnejsie a potom s niecim robili pred ~8 rokmi, ale
>> >> >>>>>>>>>>>>>> neviem
>> >> >>>>>>>>>>>>>> nakolko
>> >> >>>>>>>>>>>>>> to
>> >> >>>>>>>>>>>>>> bol ich HW alebo len nieco co uz dostali.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Ten pribehovy sposob je imo dobry. Podla mna 'HW od
>> >> >>>>>>>>>>>>>> nuly' je
>> >> >>>>>>>>>>>>>> prave
>> >> >>>>>>>>>>>>>> dobry pristup tym ze nie je vela 'assumed knowledge' -
>> ale
>> >> >>>>>>>>>>>>>> prave
>> >> >>>>>>>>> veci
>> >> >>>>>>>>>>>>>> ako Arduino uz assumed knowledge su - ak stravis 10
>> >> >>>>>>>>>>>>>> minut
>> >> >>>>>>>>>>>>>> porovnavanim
>> >> >>>>>>>>>>>>>> s Arduinom (o ktorom nevedia, takze stravis dalsich 5
>> >> >>>>>>>>>>>>>> minut
>> >> >>>>>>>>>>>>>> vysvetlovanim co to je), asi len vyplytvas cas.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> FM
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> On 1/18/16, E D <ventyl86 at netkosice.sk> wrote:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Microsoftacke HW nechutnosti existuju? Predpokladam, ze
>> >> >>>>>>>>>>>>>> mimo DX
>> >> >>>>>>>>>>>>>> je
>> >> >>>>>>>>> to
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> mrtve a tie intelacke pseudo raspi klony boli asi mrtvo
>> >> >>>>>>>>>>>>>> narodenym
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> potomstvom, nech sa intel bude snazit sebeviac.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Skor by som cakal, ze gro ludi skor bude ocakavat, ze
>> >> >>>>>>>>>>>>>> vytvorit
>> >> >>>>>>>>>>>>>> si
>> >> >>>>>>>>>>>>>> s
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> jednocipakom nieco pouzitelne a skutocne uzitocne je
>> >> >>>>>>>>>>>>>> neskutocne
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> narocne a mimo moznosti bezneho smrtelnika (TM).
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Nechcel by som ani, aby ta prednaska bola nejako velmi
>> >> >>>>>>>>>>>>>> intelegualne
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> zatazujuca. Skor by som ju chcel pojat takym hodne
>> >> >>>>>>>>>>>>>> komickym
>> >> >>>>>>>>> sposobom
>> >> >>>>>>>>>>>>>> a
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> odkecat ako pribeh. Aby sa to do 45 minut voslo a ludia
>> >> >>>>>>>>>>>>>> neboli
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> zatazeni zbytocne nejakymi technickymi detailami,
>> >> >>>>>>>>>>>>>> pretoze
>> >> >>>>>>>>>>>>>> by to
>> >> >>>>>>>>>>>>>> bez
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> tej workshopovej casti nemalo velky zmysel (a zaroven
>> >> >>>>>>>>>>>>>> by
>> >> >>>>>>>>>>>>>> sa
>> >> >>>>>>>>>>>>>> trebars
>> >> >>>>>>>>>>>>>> na
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> nejaky vikend v pripade zaujmu nejaky workshop
>> >> >>>>>>>>>>>>>> naplanovat
>> >> >>>>>>>>>>>>>> dal).
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> On Jan 18, 2016, at 3:27 PM, Ferdinand Majerech wrote:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> @ventYl:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Narazam skor na to ze ti co robia trochu HW veci robia
>> asi
>> >> >>>>>>>>>>>>>> vacsinou
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> nejake microsoftacke nechutnosti, ak chces vysvetlit
>> preco
>> >> >>>>>>>>>>>>>> Arduino
>> >> >>>>>>>>> je
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> zle, musel by si najprv vysvetlit ze Arduino je vec co
>> >> >>>>>>>>>>>>>> existuje,
>> >> >>>>>>>>>>>>>> a
>> >> >>>>>>>>> na
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> to aby si povedal ze cesta je ciel (co imo berem, a
>> myslim
>> >> >>>>>>>>>>>>>> ze
>> >> >>>>>>>>>>>>>> aj
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> publikum to bude brat), musis aj tak najprv ukazat kde
>> >> >>>>>>>>>>>>>> konci
>> >> >>>>>>>>>>>>>> lebo
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> ludom ani nedojde hovoris o niecom cim sa daju robit
>> >> >>>>>>>>>>>>>> (periferie,
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> roboty, atd.).
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Nie vsetci budu na tom tak zle (napr. Matsuko
>> predpokladam
>> >> >>>>>>>>>>>>>> ze
>> >> >>>>>>>>>>>>>> su
>> >> >>>>>>>>>>>>>> na
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> tom lepsie), ale napr. GamesFarm (ktorych by to co
>> >> >>>>>>>>>>>>>> ukazes
>> >> >>>>>>>>>>>>>> asi
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> zaujimalo viac) na tom asi tak zle budu.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> FM
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> On 1/18/16, Ferdinand Majerech <kiithsacmp at gmail.com>
>> >> >>>>>>>>>>>>>> wrote:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> @Lubo fix: 'toto by mne nevyhovovalo' => 'toto by mne
>> >> >>>>>>>>>>>>>> vyhovovalo'
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> On 1/18/16, E D <ventyl86 at netkosice.sk> wrote:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> S planmi je to tak, ze zivot je otazkou priorit.
>> >> >>>>>>>>>>>>>> Myslim,
>> >> >>>>>>>>>>>>>> ze ak
>> >> >>>>>>>>>>>>>> je
>> >> >>>>>>>>> to
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> oznamene mesiac + dopredu, tak plan nie je vyhovorka.
>> >> >>>>>>>>>>>>>> Bud
>> >> >>>>>>>>>>>>>> prist
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> chcem
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> a pridem, alebo nechcem a potom si vymyslim dovod,
>> >> >>>>>>>>>>>>>> preco
>> >> >>>>>>>>>>>>>> sa
>> >> >>>>>>>>>>>>>> neda.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> @FM:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> no motivatory by som videl 3:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> - Arduino je readymade +- blackbox. Neviem nic o tom,
>> >> >>>>>>>>>>>>>> ako to
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> funguje.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Opisujem example z webu a tesim sa, ze mi funguju. 0%
>> >> >>>>>>>>>>>>>> invention.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> - cesta je ciel. Aj kvoli niecomu tak primitivnemu ako
>> >> >>>>>>>>>>>>>> LEDkova
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> blikacka musi clovek odviest kopec prace. Potom je ale
>> >> >>>>>>>>>>>>>> vidno,
>> >> >>>>>>>>>>>>>> ze
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> aj na
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> prvy pohlad komplikovane vyzerajuce veci su v
>> >> >>>>>>>>>>>>>> skutocnosti
>> >> >>>>>>>>> jednoduche
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> na realizaciu (napr. USB periferia)
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> - a ked uz vieme, ze USB periferia je jednoducha na
>> >> >>>>>>>>>>>>>> realizaciu,
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> preco
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> si nejaku nepostavit (napr. nove creva do controllera)?
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> On Jan 18, 2016, at 2:43 PM, Ľubomír Nagajda wrote:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> @FM
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Ja svoje budem mat urcite hotove, lebo mam v queue inu
>> vec
>> >> >>>>>>>>>>>>>> ktoru
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> chcem riesit od februara a chlapec so spracovavanim dat
>> uz
>> >> >>>>>>>>>>>>>> to
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> prezentoval na neakej konferencii, len k tomu doraba
>> neaky
>> >> >>>>>>>>>>>>>> kod,
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> takze to bude tiez koncom mesiaca urcite.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Ta ruka je otazna.. zatial funguje ukazovak :D To
>> nechajme
>> >> >>>>>>>>>>>>>> otvorene
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> do buducna.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> @FM again
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Vikendy budu podla mna problem. Cez vikend maju ludia
>> >> >>>>>>>>>>>>>> plany s
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> rodinou, priatelmi, bicyklom, lyzami, psom, zenou,
>> >> >>>>>>>>>>>>>> vysavacom...
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> atd.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Dňa po 18. 1. 2016 o 14:32 Ferdinand Majerech
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> <kiithsacmp at gmail.com>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> napísal(a):
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> @ventYl:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Myslim ze by to bolo velmi dobre len na zaciatku by sa
>> >> >>>>>>>>>>>>>> zisla
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> motivacia
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> - predpokladam ze par ludi nebude inac vediet co sa
>> >> >>>>>>>>>>>>>> deje.
>> >> >>>>>>>>>>>>>> Napr.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> motivacia pre mna (a s tym co robia napr. v GamesFarm
>> toto
>> >> >>>>>>>>>>>>>> by
>> >> >>>>>>>>>>>>>> bolo
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> relevantne aj pre nich) by bola vytvorit si custom
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> gamepad/klavesnicu/input device - co sme hovorili v
>> >> >>>>>>>>>>>>>> sobotu.
>> >> >>>>>>>>>>>>>> Mozno
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> ta
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Lubova vec sama o sebe by bola dobra motivacia.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> @Lubo: keby ze sa nedostanete do kompletneho stadia
>> >> >>>>>>>>>>>>>> (moje
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> ocakavanie,
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> lebo projekty sa pretahuju - prave robim na troch co
>> >> >>>>>>>>>>>>>> mali
>> >> >>>>>>>>>>>>>> byt
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> dokoncene do decembra)
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> vedeli by ste to stale ukazat rozrobene?
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> K casu: ku 'koncu februara' su 2 vikendy, a este keby
>> >> >>>>>>>>>>>>>> som
>> >> >>>>>>>>>>>>>> chcel
>> >> >>>>>>>>>>>>>> dat
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> sobotu (lebo vacsina takychto vikendovych veci je v
>> >> >>>>>>>>>>>>>> sobotu), je
>> >> >>>>>>>>>>>>>> to
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> 20.2 a 27.2 . 20.2 by bolo lepsie v tom zmysle ze je to
>> >> >>>>>>>>>>>>>> presne
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> mesiac
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> od meetupu - nie prilis dlho, ale 27.2 by asi bolo
>> >> >>>>>>>>>>>>>> lepsie
>> >> >>>>>>>>>>>>>> lebo
>> >> >>>>>>>>>>>>>> sa
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> stanu necakane problemy a nebudeme stihat. Ako to
>> vyhovuje
>> >> >>>>>>>>>>>>>> vam?
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> On 1/18/16, spacok <spacok at gmail.com> wrote:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> To je v poho, na odchyt viem zohnat palicu so sluckou
>> >> >>>>>>>>>>>>>> ako
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> pouzivaju na
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> ochyt tulavych psov :-P
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> 2016-01-18 13:14 GMT+01:00 E D <ventyl86 at netkosice.sk>:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> No, ja som uz davno asi 2 roky dozadu mal chut spravit
>> >> >>>>>>>>>>>>>> workshop
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Fuckoff
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> arduino: AVR ghetto style.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Vtedy som chcel priamo na prednaske poskladat zo
>> >> >>>>>>>>>>>>>> suciastok a
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> dosky
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> programator, ale teraz mi je jasne, ze by to zabralo
>> >> >>>>>>>>>>>>>> vela
>> >> >>>>>>>>>>>>>> casu
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> (dajme
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> tomu
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> tak 16h cisteho casu +), takze tieto workshopoidne
>> >> >>>>>>>>>>>>>> casti
>> >> >>>>>>>>>>>>>> by som
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> skipol a
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> riesil by som iba "cesta je ciel" cast s tym, ze ten,
>> koho
>> >> >>>>>>>>>>>>>> by
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> zaujimalo
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> si
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> ma moze odchytit a pomozem mu s tym.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> 45 minut si myslim, ze by som naplnil.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> On Jan 18, 2016, at 10:40 AM, Ferdinand Majerech wrote:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Caute,
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> (Predpokladam ze par ludi uz serem tymito vyzvami...
>> >> >>>>>>>>>>>>>> ale
>> >> >>>>>>>>>>>>>> zase
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> nemozem
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> povedat ze by som s tym planoval skoncit.)
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Vyzera ze na gamedev meetup pride dost ludi, a zase v
>> >> >>>>>>>>>>>>>> buducnosti
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> (marec nie, ale maj dost mozno) sa to asi presunie na
>> UPJS
>> >> >>>>>>>>>>>>>> lebo
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> do
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01du sa to nevojde. Takze by som chcel vyuzit
>> prilezitost
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> *teraz* aby
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> sme prilakali par ludi.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Chcel by som vo stvrtok pocas stretnutia announcovat
>> nieco
>> >> >>>>>>>>>>>>>> typu:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> $DAY.$MON.2016 v priestoroch v01du bude $STUFF, kde
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> $STUFF je nieco :
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> * co zaujima alebo sa tomu venuju ludia z v01du
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> * nie je to gamedev
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> * co zaujima aj technickych este-nie-v01d-clenov, ako
>> >> >>>>>>>>>>>>>> ludia co
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> pridu na
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> meetup
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> A chcem aby $STUFF bolo viac nez jedna vec, od *viac
>> >> >>>>>>>>>>>>>> nez
>> >> >>>>>>>>>>>>>> jedneho
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> cloveka*. Jednu z tych veci spravim - ale nieco ine by
>> >> >>>>>>>>>>>>>> musel
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> spravit
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> niekto iny (ventyl, spacok, Lubo, arisum, jeden z
>> >> >>>>>>>>>>>>>> hibernujucich
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> clenov, kto chcete).
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Navrh 1:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Niekolko prednasok/inych prispevkov tykajucich sa
>> >> >>>>>>>>>>>>>> kozmonautiky
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> (lebo o
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> tom vie nieco povedat aspon ventyl/spacok/ja a je to
>> >> >>>>>>>>>>>>>> momentalne
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> popularne).
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Napr: (vyvoj ruskeho vesmirneho programu, buducnost
>> pohonu
>> >> >>>>>>>>>>>>>> vo
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> vakuu,
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> znovupouzitelnost rakiet, kolonizovatelnost telies
>> >> >>>>>>>>>>>>>> slnecnej
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> sustavy,
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> atd.)
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Navrh 2:
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Viacero ukazok projektov/veci co kto prave robi.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Napr. ja by som vedel nieco povedat o 'emulatoroch a
>> >> >>>>>>>>>>>>>> robeni
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> vlastnej
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> konzoly' alebo 'klavesnicovej filozofii
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> (vim/pentadactyl/awesome/mechanicke
>> klavesnice/cmus/atd)',
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> 'jazyku D a jeho ekosysteme', atd.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Myslim ze tu by boli OK aj recyklovane veci, napr. ak
>> mate
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> prednasku
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> co ste uz robili.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> Ak by sme to chceli spravit, trebalo by nam zoznam veci
>> co
>> >> >>>>>>>>>>>>>> budu
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> *a*
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> datum - uz vo stvrtok, co je o 3 dni. Datum by som
>> >> >>>>>>>>>>>>>> predpokladal
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> niekde
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> medzi tymto a dalsim gamedev meetupom - napr. koniec
>> >> >>>>>>>>>>>>>> februara.
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> FM
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> _______________________________________________
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> _______________________________________________
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> _______________________________________________
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> _______________________________________________
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> _______________________________________________
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> _______________________________________________
>> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
>> >> >>>>>>>>>>>>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>>>>>>>>>>>>
>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>> _______________________________________________
>> >> >>>>>>>>>>>>>> v01d-general-discussion mailing list
>> >> >>>>>>>>>>>>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>>>>>>>>>>>>
>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >>>>>>>>>>>>>>
>> >> >>>>>>>>>>>>>
>> >> >>>>>>>>>>>> _______________________________________________
>> >> >>>>>>>>>>>> v01d-general-discussion mailing list
>> >> >>>>>>>>>>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>>>>>>>>>>
>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >>>>>>>>>>>>
>> >> >>>>>>>>>>>
>> >> >>>>>>>>>>> _______________________________________________
>> >> >>>>>>>>>>> v01d-general-discussion mailing list
>> >> >>>>>>>>>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>>>>>>>>> https://lists.v01d.sk/mailman/listinfo/v01d-general-
>> >> >>>>>>>>>>> discussion
>> >> >>>>>>>>>>>
>> >> >>>>>>>>>>
>> >> >>>>>>>>> _______________________________________________
>> >> >>>>>>>>> v01d-general-discussion mailing list
>> >> >>>>>>>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>>>>>>>
>> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >>>>>>>>>
>> >> >>>>>>>>
>> >> >>>>>>>
>> >> >>>>>>
>> >> >>>>>
>> >> >>>> _______________________________________________
>> >> >>>> v01d-general-discussion mailing list
>> >> >>>> v01d-general-discussion at lists.v01d.sk
>> >> >>>> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >>>
>> >> >>>
>> >> >> _______________________________________________
>> >> >> v01d-general-discussion mailing list
>> >> >> v01d-general-discussion at lists.v01d.sk
>> >> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >> >
>> >> >
>> >> _______________________________________________
>> >> v01d-general-discussion mailing list
>> >> v01d-general-discussion at lists.v01d.sk
>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >>
>> >
>> _______________________________________________
>> v01d-general-discussion mailing list
>> v01d-general-discussion at lists.v01d.sk
>> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>
>


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