[v01d-general-discussion] Navrh/vyzva na nejaku vec announcovatelnu vo stvrtok

Ferdinand Majerech kiithsacmp at gmail.com
Wed Jan 20 13:39:11 CET 2016


@ventyl pisal som mail subezne, beriem input.

On 1/20/16, Ferdinand Majerech <kiithsacmp at gmail.com> wrote:
> OK, kedze zoscrollovat a prepisat 3 riadky je netrivialne, aspon mi
> povedzte co mam napisat tu v tomto texte v tomto maili namiesto tych
> placeholderov co tu su; nazov vasej veci + 1 riadok o tom co to je:
> Tiez ak mate nieco proti datumu/casu napiste; vycucal som si ich z prstu.
>
>>>>
>
> Saturday ``20.02.2016``, ``13:00-17:30`` @v01d (``Narodna Trieda 74``)
>
> Contributors:
>
> * Ferdinand Majerech: **The Keyboard Life**
>
>   Mechanical keyboards, the excentrics around them, and keyboard UIs
>
> * Radoslav Strobl: **DIY Desktop Environment**
>
>   Building a desktop on Awesome; a Lua programmable Window Manager
>
> * Eduard Drusa: **AVR/embedded ghetto style**
>
>   Basic intro to embedded from scratch
>
> * Lubomir Nagajda & Co.: **(I really have no idea)**
>
>   Statisticky pocitacom generovana rec. (?)
>
> <<<
>
>
> @Lubo:
>
> "V01d project day" lebo ludia z v01du tam ukazu projekty.
>
> Ale je to nahovno nazov, to co ja ukazujem napr. sa neda nazvat
> projektom, ak mas lepsi navrh napis.
>
> FM
>
> On 1/20/16, Ľubomír Nagajda <l.nagajda at gmail.com> wrote:
>> Neviem, ci chces "v01d prject day" kde pridu ludia mimo v01du.
>> Predpokladam,ze nie.
>>
>> Dňa st 20. 1. 2016 o 13:13 Ľubomír Nagajda <l.nagajda at gmail.com>
>> napísal(a):
>>
>>> To boli 3 osobitne navrhy
>>>
>>> Dňa st 20. 1. 2016 o 12:57 Ferdinand Majerech <kiithsacmp at gmail.com>
>>> napísal(a):
>>>
>>>> V prilohe:
>>>>
>>>> WIP organizacneho prerusenia co chcem zajtra ukazat; v ramci neho bude
>>>> ten announcement;
>>>> vid "V01D projects day" (lepsi nazov som nevymyslel).
>>>> Styl ignorujte.
>>>>
>>>> **vsetci co chcete nieco ukazat si to precitajte a povedzte mi cim to
>>>> mam prepisat lebo tam mam vymyslene nazvy/bulletpointy o vasich
>>>> prispevkoch (hlavne Lubo, neviem ci si to napisal 3 navrhy alebo 1
>>>> navrh s 3 vecami**
>>>>
>>>> - mozno to este skomprimujem len na 1 bulletpoint pre kazdu prednasku
>>>> a obrazky pod tym, aby ta vlozka/announcement nebola prilis dlha.
>>>>
>>>>
>>>>
>>>>
>>>> Este arisum povedal ze by nieco chcel, ale zatial nic nenavrhol. Ak
>>>> nieco navrhne este to narychlo budeme musiet premysliet (myslim ze
>>>> 4x45min prednasky naraz su pri hornej hranici zvladnutelnosti - aj to
>>>> s vacsou pauzou v strede - 5 by sme uz IMO museli rozdelit)
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> On 1/18/16, Ľubomír Nagajda <l.nagajda at gmail.com> wrote:
>>>> > @spacok.. ako ty povies.. ja nedavam 100 eur na najom..
>>>> >
>>>> > Dňa po 18. 1. 2016 o 16:37 spacok <spacok at gmail.com> napísal(a):
>>>> >
>>>> >> @Fedo: nevrav hop kym ventYlovi nepreskoci, on je schopny si tu
>>>> >> kartu
>>>> >> postavit
>>>> >>
>>>> >> @Lubo: nemyslim si ze trieda ktoru by sme mali v01d-om zaujat je
>>>> >> trieda
>>>> >> pseudointelektualov a pseudo umelcov. Svojich miest kde sa mozu
>>>> >> nerealizovat maju dost (tabacka, kasarne). Preto si myslim ze 1 z 10
>>>> nam
>>>> >> staci.
>>>> >>
>>>> >> @ventYl: Fakt ta prosim nezacni tu ghetto grafiku stavat bo zase
>>>> nebudem
>>>> >> pol roka pri obede pocuvat nic ine iba ako som na tej grafike
>>>> >> zriesil
>>>> >> toto
>>>> >> a ako toto :-P
>>>> >>
>>>> >> 2016-01-18 16:20 GMT+01:00 Ferdinand Majerech
>>>> >> <kiithsacmp at gmail.com>:
>>>> >>
>>>> >>> @ventyl:
>>>> >>> umelci nejaki urcite budu, ba by som cakal ze budu tvorit silnu
>>>> mensinu
>>>> >>> :p
>>>> >>>
>>>> >>> @Lubo:
>>>> >>> IMO stale ma zmysel ist od nuly, aspon aby to ukazalo ze to nie je
>>>> >>> taky brutal ako by clovek cakal. Ludia ktori arduino nevideli
>>>> >>> nestihnu
>>>> >>> mat predsudky. A ludia si nestavaju ghetto graficke karty ale
>>>> >>> ghetto
>>>> >>> enginy su stale dost popularne.
>>>> >>>
>>>> >>> On 1/18/16, Ľubomír Nagajda <l.nagajda at gmail.com> wrote:
>>>> >>> > 9z10tich opytanych povie, ze kupit si arduino a robit s nim nieco
>>>> >>> > je
>>>> >>> > zaujimavejsie, ako robit cely ten cas arduino.
>>>> >>> > Ten jeden je ventyl alebo iny okoloiduci mc Gyver. Pripadne je to
>>>> >>> > cinske
>>>> >>> > dieta, ktore ich naozaj robi :D
>>>> >>> >
>>>> >>> > Nie no.. V podstate ma ventYl pravdu, ale bol by som s takym
>>>> >>> > vyrokom
>>>> >>> > opatrny. Vacsina ludi sa chce zacat ucit programovat pocitacove
>>>> >>> > hry
>>>> >>> > bez
>>>> >>> > toho, aby si postavili ghetto graficku kartu.
>>>> >>> > Urcite zaujimavejsie podanie by bolo, keby si to ludia co sa
>>>> >>> > necitia
>>>> >>> > ako
>>>> >>> > umelci chceli postavit aj pre ine vyhody ako preto, ze nechcu byt
>>>> >>> zaradeny
>>>> >>> > ventYlom do skupiny fetakov.
>>>> >>> > Nie?
>>>> >>> >
>>>> >>> >
>>>> >>> >
>>>> >>> > Dňa po 18. 1. 2016 o 15:50 E D <ventyl86 at netkosice.sk>
>>>> >>> > napísal(a):
>>>> >>> >
>>>> >>> >> No to arduino som ako referenciu chcel pouzit cca v rovine:
>>>> "Arduino
>>>> >>> >> je
>>>> >>> >> doska, ktoru si mozete kupit, naprogramovat a tvarit sa velmi
>>>> husto.
>>>> >>> >> To
>>>> >>> >> je
>>>> >>> >> ok, ak ste umelec, alebo fetujete lepidlo. Ale ak sa snazite byt
>>>> >>> cokolvek
>>>> >>> >> aspon trocha blizke IT odvetviu, stale budete take iste nuly ako
>>>> >>> chlapci,
>>>> >>> >> co programuju vo Visual Basicu"
>>>> >>> >>
>>>> >>> >> On Jan 18, 2016, at 3:43 PM, Ferdinand Majerech wrote:
>>>> >>> >>
>>>> >>> >> @ventYl:
>>>> >>> >>
>>>> >>> >> Neviem ci existuju, ale old-school gamedev je taky, ze ak to ma
>>>> >>> >> nalepku MS tak to pouziju. To sa zacali oducat az nedavno (ti
>>>> >>> >> novsi
>>>> >>> >> sa
>>>> >>> >> to vacsinou ani nenaucili). Viem ze nejake nechutnosti
>>>> >>> >> existovali
>>>> >>> >> davnejsie a potom s niecim robili pred ~8 rokmi, ale neviem
>>>> >>> >> nakolko
>>>> >>> >> to
>>>> >>> >> bol ich HW alebo len nieco co uz dostali.
>>>> >>> >>
>>>> >>> >> Ten pribehovy sposob je imo dobry. Podla mna 'HW od nuly' je
>>>> >>> >> prave
>>>> >>> >> dobry pristup tym ze nie je vela 'assumed knowledge' - ale prave
>>>> veci
>>>> >>> >> ako Arduino uz assumed knowledge su - ak stravis 10 minut
>>>> >>> >> porovnavanim
>>>> >>> >> s Arduinom (o ktorom nevedia, takze stravis dalsich 5 minut
>>>> >>> >> vysvetlovanim co to je), asi len vyplytvas cas.
>>>> >>> >>
>>>> >>> >> FM
>>>> >>> >>
>>>> >>> >> On 1/18/16, E D <ventyl86 at netkosice.sk> wrote:
>>>> >>> >>
>>>> >>> >> Microsoftacke HW nechutnosti existuju? Predpokladam, ze mimo DX
>>>> >>> >> je
>>>> to
>>>> >>> >>
>>>> >>> >> mrtve a tie intelacke pseudo raspi klony boli asi mrtvo
>>>> >>> >> narodenym
>>>> >>> >>
>>>> >>> >> potomstvom, nech sa intel bude snazit sebeviac.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Skor by som cakal, ze gro ludi skor bude ocakavat, ze vytvorit
>>>> >>> >> si
>>>> >>> >> s
>>>> >>> >>
>>>> >>> >> jednocipakom nieco pouzitelne a skutocne uzitocne je neskutocne
>>>> >>> >>
>>>> >>> >> narocne a mimo moznosti bezneho smrtelnika (TM).
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Nechcel by som ani, aby ta prednaska bola nejako velmi
>>>> >>> >> intelegualne
>>>> >>> >>
>>>> >>> >> zatazujuca. Skor by som ju chcel pojat takym hodne komickym
>>>> sposobom
>>>> >>> >> a
>>>> >>> >>
>>>> >>> >> odkecat ako pribeh. Aby sa to do 45 minut voslo a ludia neboli
>>>> >>> >>
>>>> >>> >> zatazeni zbytocne nejakymi technickymi detailami, pretoze by to
>>>> >>> >> bez
>>>> >>> >>
>>>> >>> >> tej workshopovej casti nemalo velky zmysel (a zaroven by sa
>>>> >>> >> trebars
>>>> >>> >> na
>>>> >>> >>
>>>> >>> >> nejaky vikend v pripade zaujmu nejaky workshop naplanovat dal).
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> On Jan 18, 2016, at 3:27 PM, Ferdinand Majerech wrote:
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> @ventYl:
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Narazam skor na to ze ti co robia trochu HW veci robia asi
>>>> >>> >> vacsinou
>>>> >>> >>
>>>> >>> >> nejake microsoftacke nechutnosti, ak chces vysvetlit preco
>>>> >>> >> Arduino
>>>> je
>>>> >>> >>
>>>> >>> >> zle, musel by si najprv vysvetlit ze Arduino je vec co existuje,
>>>> >>> >> a
>>>> na
>>>> >>> >>
>>>> >>> >> to aby si povedal ze cesta je ciel (co imo berem, a myslim ze aj
>>>> >>> >>
>>>> >>> >> publikum to bude brat), musis aj tak najprv ukazat kde konci
>>>> >>> >> lebo
>>>> >>> >>
>>>> >>> >> ludom ani nedojde hovoris o niecom cim sa daju robit (periferie,
>>>> >>> >>
>>>> >>> >> roboty, atd.).
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Nie vsetci budu na tom tak zle (napr. Matsuko predpokladam ze su
>>>> >>> >> na
>>>> >>> >>
>>>> >>> >> tom lepsie), ale napr. GamesFarm (ktorych by to co ukazes asi
>>>> >>> >>
>>>> >>> >> zaujimalo viac) na tom asi tak zle budu.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> FM
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> On 1/18/16, Ferdinand Majerech <kiithsacmp at gmail.com> wrote:
>>>> >>> >>
>>>> >>> >> @Lubo fix: 'toto by mne nevyhovovalo' => 'toto by mne
>>>> >>> >> vyhovovalo'
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> On 1/18/16, E D <ventyl86 at netkosice.sk> wrote:
>>>> >>> >>
>>>> >>> >> S planmi je to tak, ze zivot je otazkou priorit. Myslim, ze ak
>>>> >>> >> je
>>>> to
>>>> >>> >>
>>>> >>> >> oznamene mesiac + dopredu, tak plan nie je vyhovorka. Bud prist
>>>> >>> >>
>>>> >>> >> chcem
>>>> >>> >>
>>>> >>> >> a pridem, alebo nechcem a potom si vymyslim dovod, preco sa
>>>> >>> >> neda.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> @FM:
>>>> >>> >>
>>>> >>> >> no motivatory by som videl 3:
>>>> >>> >>
>>>> >>> >> - Arduino je readymade +- blackbox. Neviem nic o tom, ako to
>>>> >>> >>
>>>> >>> >> funguje.
>>>> >>> >>
>>>> >>> >> Opisujem example z webu a tesim sa, ze mi funguju. 0% invention.
>>>> >>> >>
>>>> >>> >> - cesta je ciel. Aj kvoli niecomu tak primitivnemu ako LEDkova
>>>> >>> >>
>>>> >>> >> blikacka musi clovek odviest kopec prace. Potom je ale vidno, ze
>>>> >>> >>
>>>> >>> >> aj na
>>>> >>> >>
>>>> >>> >> prvy pohlad komplikovane vyzerajuce veci su v skutocnosti
>>>> jednoduche
>>>> >>> >>
>>>> >>> >> na realizaciu (napr. USB periferia)
>>>> >>> >>
>>>> >>> >> - a ked uz vieme, ze USB periferia je jednoducha na realizaciu,
>>>> >>> >>
>>>> >>> >> preco
>>>> >>> >>
>>>> >>> >> si nejaku nepostavit (napr. nove creva do controllera)?
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> On Jan 18, 2016, at 2:43 PM, Ľubomír Nagajda wrote:
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> @FM
>>>> >>> >>
>>>> >>> >> Ja svoje budem mat urcite hotove, lebo mam v queue inu vec ktoru
>>>> >>> >>
>>>> >>> >> chcem riesit od februara a chlapec so spracovavanim dat uz to
>>>> >>> >>
>>>> >>> >> prezentoval na neakej konferencii, len k tomu doraba neaky kod,
>>>> >>> >>
>>>> >>> >> takze to bude tiez koncom mesiaca urcite.
>>>> >>> >>
>>>> >>> >> Ta ruka je otazna.. zatial funguje ukazovak :D To nechajme
>>>> >>> >> otvorene
>>>> >>> >>
>>>> >>> >> do buducna.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> @FM again
>>>> >>> >>
>>>> >>> >> Vikendy budu podla mna problem. Cez vikend maju ludia plany s
>>>> >>> >>
>>>> >>> >> rodinou, priatelmi, bicyklom, lyzami, psom, zenou, vysavacom...
>>>> >>> >>
>>>> >>> >> atd.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Dňa po 18. 1. 2016 o 14:32 Ferdinand Majerech
>>>> >>> >>
>>>> >>> >> <kiithsacmp at gmail.com>
>>>> >>> >>
>>>> >>> >> napísal(a):
>>>> >>> >>
>>>> >>> >> @ventYl:
>>>> >>> >>
>>>> >>> >> Myslim ze by to bolo velmi dobre len na zaciatku by sa zisla
>>>> >>> >>
>>>> >>> >> motivacia
>>>> >>> >>
>>>> >>> >> - predpokladam ze par ludi nebude inac vediet co sa deje. Napr.
>>>> >>> >>
>>>> >>> >> motivacia pre mna (a s tym co robia napr. v GamesFarm toto by
>>>> >>> >> bolo
>>>> >>> >>
>>>> >>> >> relevantne aj pre nich) by bola vytvorit si custom
>>>> >>> >>
>>>> >>> >> gamepad/klavesnicu/input device - co sme hovorili v sobotu.
>>>> >>> >> Mozno
>>>> >>> >>
>>>> >>> >> ta
>>>> >>> >>
>>>> >>> >> Lubova vec sama o sebe by bola dobra motivacia.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> @Lubo: keby ze sa nedostanete do kompletneho stadia (moje
>>>> >>> >>
>>>> >>> >> ocakavanie,
>>>> >>> >>
>>>> >>> >> lebo projekty sa pretahuju - prave robim na troch co mali byt
>>>> >>> >>
>>>> >>> >> dokoncene do decembra)
>>>> >>> >>
>>>> >>> >> vedeli by ste to stale ukazat rozrobene?
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> K casu: ku 'koncu februara' su 2 vikendy, a este keby som chcel
>>>> >>> >> dat
>>>> >>> >>
>>>> >>> >> sobotu (lebo vacsina takychto vikendovych veci je v sobotu), je
>>>> >>> >> to
>>>> >>> >>
>>>> >>> >> 20.2 a 27.2 . 20.2 by bolo lepsie v tom zmysle ze je to presne
>>>> >>> >>
>>>> >>> >> mesiac
>>>> >>> >>
>>>> >>> >> od meetupu - nie prilis dlho, ale 27.2 by asi bolo lepsie lebo
>>>> >>> >> sa
>>>> >>> >>
>>>> >>> >> stanu necakane problemy a nebudeme stihat. Ako to vyhovuje vam?
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> On 1/18/16, spacok <spacok at gmail.com> wrote:
>>>> >>> >>
>>>> >>> >> To je v poho, na odchyt viem zohnat palicu so sluckou ako
>>>> >>> >>
>>>> >>> >> pouzivaju na
>>>> >>> >>
>>>> >>> >> ochyt tulavych psov :-P
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> 2016-01-18 13:14 GMT+01:00 E D <ventyl86 at netkosice.sk>:
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> No, ja som uz davno asi 2 roky dozadu mal chut spravit workshop
>>>> >>> >>
>>>> >>> >> Fuckoff
>>>> >>> >>
>>>> >>> >> arduino: AVR ghetto style.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Vtedy som chcel priamo na prednaske poskladat zo suciastok a
>>>> >>> >>
>>>> >>> >> dosky
>>>> >>> >>
>>>> >>> >> programator, ale teraz mi je jasne, ze by to zabralo vela casu
>>>> >>> >>
>>>> >>> >> (dajme
>>>> >>> >>
>>>> >>> >> tomu
>>>> >>> >>
>>>> >>> >> tak 16h cisteho casu +), takze tieto workshopoidne casti by som
>>>> >>> >>
>>>> >>> >> skipol a
>>>> >>> >>
>>>> >>> >> riesil by som iba "cesta je ciel" cast s tym, ze ten, koho by
>>>> >>> >>
>>>> >>> >> zaujimalo
>>>> >>> >>
>>>> >>> >> si
>>>> >>> >>
>>>> >>> >> ma moze odchytit a pomozem mu s tym.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> 45 minut si myslim, ze by som naplnil.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> On Jan 18, 2016, at 10:40 AM, Ferdinand Majerech wrote:
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Caute,
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> (Predpokladam ze par ludi uz serem tymito vyzvami... ale zase
>>>> >>> >>
>>>> >>> >> nemozem
>>>> >>> >>
>>>> >>> >> povedat ze by som s tym planoval skoncit.)
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Vyzera ze na gamedev meetup pride dost ludi, a zase v buducnosti
>>>> >>> >>
>>>> >>> >> (marec nie, ale maj dost mozno) sa to asi presunie na UPJS lebo
>>>> >>> >>
>>>> >>> >> do
>>>> >>> >>
>>>> >>> >> v01du sa to nevojde. Takze by som chcel vyuzit prilezitost
>>>> >>> >>
>>>> >>> >> *teraz* aby
>>>> >>> >>
>>>> >>> >> sme prilakali par ludi.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Chcel by som vo stvrtok pocas stretnutia announcovat nieco typu:
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> $DAY.$MON.2016 v priestoroch v01du bude $STUFF, kde
>>>> >>> >>
>>>> >>> >> $STUFF je nieco :
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> * co zaujima alebo sa tomu venuju ludia z v01du
>>>> >>> >>
>>>> >>> >> * nie je to gamedev
>>>> >>> >>
>>>> >>> >> * co zaujima aj technickych este-nie-v01d-clenov, ako ludia co
>>>> >>> >>
>>>> >>> >> pridu na
>>>> >>> >>
>>>> >>> >> meetup
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> A chcem aby $STUFF bolo viac nez jedna vec, od *viac nez jedneho
>>>> >>> >>
>>>> >>> >> cloveka*. Jednu z tych veci spravim - ale nieco ine by musel
>>>> >>> >>
>>>> >>> >> spravit
>>>> >>> >>
>>>> >>> >> niekto iny (ventyl, spacok, Lubo, arisum, jeden z hibernujucich
>>>> >>> >>
>>>> >>> >> clenov, kto chcete).
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Navrh 1:
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Niekolko prednasok/inych prispevkov tykajucich sa kozmonautiky
>>>> >>> >>
>>>> >>> >> (lebo o
>>>> >>> >>
>>>> >>> >> tom vie nieco povedat aspon ventyl/spacok/ja a je to momentalne
>>>> >>> >>
>>>> >>> >> popularne).
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Napr: (vyvoj ruskeho vesmirneho programu, buducnost pohonu vo
>>>> >>> >>
>>>> >>> >> vakuu,
>>>> >>> >>
>>>> >>> >> znovupouzitelnost rakiet, kolonizovatelnost telies slnecnej
>>>> >>> >>
>>>> >>> >> sustavy,
>>>> >>> >>
>>>> >>> >> atd.)
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Navrh 2:
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Viacero ukazok projektov/veci co kto prave robi.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Napr. ja by som vedel nieco povedat o 'emulatoroch a robeni
>>>> >>> >>
>>>> >>> >> vlastnej
>>>> >>> >>
>>>> >>> >> konzoly' alebo 'klavesnicovej filozofii
>>>> >>> >>
>>>> >>> >> (vim/pentadactyl/awesome/mechanicke klavesnice/cmus/atd)',
>>>> >>> >>
>>>> >>> >> 'jazyku D a jeho ekosysteme', atd.
>>>> >>> >>
>>>> >>> >> Myslim ze tu by boli OK aj recyklovane veci, napr. ak mate
>>>> >>> >>
>>>> >>> >> prednasku
>>>> >>> >>
>>>> >>> >> co ste uz robili.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> Ak by sme to chceli spravit, trebalo by nam zoznam veci co budu
>>>> >>> >>
>>>> >>> >> *a*
>>>> >>> >>
>>>> >>> >> datum - uz vo stvrtok, co je o 3 dni. Datum by som predpokladal
>>>> >>> >>
>>>> >>> >> niekde
>>>> >>> >>
>>>> >>> >> medzi tymto a dalsim gamedev meetupom - napr. koniec februara.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> FM
>>>> >>> >>
>>>> >>> >> _______________________________________________
>>>> >>> >>
>>>> >>> >> v01d-general-discussion mailing list
>>>> >>> >>
>>>> >>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>> >>
>>>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> _______________________________________________
>>>> >>> >>
>>>> >>> >> v01d-general-discussion mailing list
>>>> >>> >>
>>>> >>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>> >>
>>>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> _______________________________________________
>>>> >>> >>
>>>> >>> >> v01d-general-discussion mailing list
>>>> >>> >>
>>>> >>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>> >>
>>>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>> >>
>>>> >>> >> _______________________________________________
>>>> >>> >>
>>>> >>> >> v01d-general-discussion mailing list
>>>> >>> >>
>>>> >>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>> >>
>>>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> _______________________________________________
>>>> >>> >>
>>>> >>> >> v01d-general-discussion mailing list
>>>> >>> >>
>>>> >>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>> >>
>>>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>> >>
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> _______________________________________________
>>>> >>> >> v01d-general-discussion mailing list
>>>> >>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> _______________________________________________
>>>> >>> >> v01d-general-discussion mailing list
>>>> >>> >> v01d-general-discussion at lists.v01d.sk
>>>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>> >>
>>>> >>> >
>>>> >>> _______________________________________________
>>>> >>> v01d-general-discussion mailing list
>>>> >>> v01d-general-discussion at lists.v01d.sk
>>>> >>> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>>
>>>> >>
>>>> >> _______________________________________________
>>>> >> v01d-general-discussion mailing list
>>>> >> v01d-general-discussion at lists.v01d.sk
>>>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>> >>
>>>> >
>>>> _______________________________________________
>>>> v01d-general-discussion mailing list
>>>> v01d-general-discussion at lists.v01d.sk
>>>> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>>>>
>>>
>>
>


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