[v01d-general-discussion] Navrh/vyzva na nejaku vec announcovatelnu vo stvrtok

Ľubomír Nagajda l.nagajda at gmail.com
Wed Jan 20 13:15:42 CET 2016


Neviem, ci chces "v01d prject day" kde pridu ludia mimo v01du.
Predpokladam,ze nie.

Dňa st 20. 1. 2016 o 13:13 Ľubomír Nagajda <l.nagajda na gmail.com> napísal(a):

> To boli 3 osobitne navrhy
>
> Dňa st 20. 1. 2016 o 12:57 Ferdinand Majerech <kiithsacmp na gmail.com>
> napísal(a):
>
>> V prilohe:
>>
>> WIP organizacneho prerusenia co chcem zajtra ukazat; v ramci neho bude
>> ten announcement;
>> vid "V01D projects day" (lepsi nazov som nevymyslel).
>> Styl ignorujte.
>>
>> **vsetci co chcete nieco ukazat si to precitajte a povedzte mi cim to
>> mam prepisat lebo tam mam vymyslene nazvy/bulletpointy o vasich
>> prispevkoch (hlavne Lubo, neviem ci si to napisal 3 navrhy alebo 1
>> navrh s 3 vecami**
>>
>> - mozno to este skomprimujem len na 1 bulletpoint pre kazdu prednasku
>> a obrazky pod tym, aby ta vlozka/announcement nebola prilis dlha.
>>
>>
>>
>>
>> Este arisum povedal ze by nieco chcel, ale zatial nic nenavrhol. Ak
>> nieco navrhne este to narychlo budeme musiet premysliet (myslim ze
>> 4x45min prednasky naraz su pri hornej hranici zvladnutelnosti - aj to
>> s vacsou pauzou v strede - 5 by sme uz IMO museli rozdelit)
>>
>>
>>
>>
>>
>>
>> On 1/18/16, Ľubomír Nagajda <l.nagajda na gmail.com> wrote:
>> > @spacok.. ako ty povies.. ja nedavam 100 eur na najom..
>> >
>> > Dňa po 18. 1. 2016 o 16:37 spacok <spacok na gmail.com> napísal(a):
>> >
>> >> @Fedo: nevrav hop kym ventYlovi nepreskoci, on je schopny si tu kartu
>> >> postavit
>> >>
>> >> @Lubo: nemyslim si ze trieda ktoru by sme mali v01d-om zaujat je trieda
>> >> pseudointelektualov a pseudo umelcov. Svojich miest kde sa mozu
>> >> nerealizovat maju dost (tabacka, kasarne). Preto si myslim ze 1 z 10
>> nam
>> >> staci.
>> >>
>> >> @ventYl: Fakt ta prosim nezacni tu ghetto grafiku stavat bo zase
>> nebudem
>> >> pol roka pri obede pocuvat nic ine iba ako som na tej grafike zriesil
>> >> toto
>> >> a ako toto :-P
>> >>
>> >> 2016-01-18 16:20 GMT+01:00 Ferdinand Majerech <kiithsacmp na gmail.com>:
>> >>
>> >>> @ventyl:
>> >>> umelci nejaki urcite budu, ba by som cakal ze budu tvorit silnu
>> mensinu
>> >>> :p
>> >>>
>> >>> @Lubo:
>> >>> IMO stale ma zmysel ist od nuly, aspon aby to ukazalo ze to nie je
>> >>> taky brutal ako by clovek cakal. Ludia ktori arduino nevideli nestihnu
>> >>> mat predsudky. A ludia si nestavaju ghetto graficke karty ale ghetto
>> >>> enginy su stale dost popularne.
>> >>>
>> >>> On 1/18/16, Ľubomír Nagajda <l.nagajda na gmail.com> wrote:
>> >>> > 9z10tich opytanych povie, ze kupit si arduino a robit s nim nieco je
>> >>> > zaujimavejsie, ako robit cely ten cas arduino.
>> >>> > Ten jeden je ventyl alebo iny okoloiduci mc Gyver. Pripadne je to
>> >>> > cinske
>> >>> > dieta, ktore ich naozaj robi :D
>> >>> >
>> >>> > Nie no.. V podstate ma ventYl pravdu, ale bol by som s takym vyrokom
>> >>> > opatrny. Vacsina ludi sa chce zacat ucit programovat pocitacove hry
>> >>> > bez
>> >>> > toho, aby si postavili ghetto graficku kartu.
>> >>> > Urcite zaujimavejsie podanie by bolo, keby si to ludia co sa necitia
>> >>> > ako
>> >>> > umelci chceli postavit aj pre ine vyhody ako preto, ze nechcu byt
>> >>> zaradeny
>> >>> > ventYlom do skupiny fetakov.
>> >>> > Nie?
>> >>> >
>> >>> >
>> >>> >
>> >>> > Dňa po 18. 1. 2016 o 15:50 E D <ventyl86 na netkosice.sk> napísal(a):
>> >>> >
>> >>> >> No to arduino som ako referenciu chcel pouzit cca v rovine:
>> "Arduino
>> >>> >> je
>> >>> >> doska, ktoru si mozete kupit, naprogramovat a tvarit sa velmi
>> husto.
>> >>> >> To
>> >>> >> je
>> >>> >> ok, ak ste umelec, alebo fetujete lepidlo. Ale ak sa snazite byt
>> >>> cokolvek
>> >>> >> aspon trocha blizke IT odvetviu, stale budete take iste nuly ako
>> >>> chlapci,
>> >>> >> co programuju vo Visual Basicu"
>> >>> >>
>> >>> >> On Jan 18, 2016, at 3:43 PM, Ferdinand Majerech wrote:
>> >>> >>
>> >>> >> @ventYl:
>> >>> >>
>> >>> >> Neviem ci existuju, ale old-school gamedev je taky, ze ak to ma
>> >>> >> nalepku MS tak to pouziju. To sa zacali oducat az nedavno (ti novsi
>> >>> >> sa
>> >>> >> to vacsinou ani nenaucili). Viem ze nejake nechutnosti existovali
>> >>> >> davnejsie a potom s niecim robili pred ~8 rokmi, ale neviem nakolko
>> >>> >> to
>> >>> >> bol ich HW alebo len nieco co uz dostali.
>> >>> >>
>> >>> >> Ten pribehovy sposob je imo dobry. Podla mna 'HW od nuly' je prave
>> >>> >> dobry pristup tym ze nie je vela 'assumed knowledge' - ale prave
>> veci
>> >>> >> ako Arduino uz assumed knowledge su - ak stravis 10 minut
>> >>> >> porovnavanim
>> >>> >> s Arduinom (o ktorom nevedia, takze stravis dalsich 5 minut
>> >>> >> vysvetlovanim co to je), asi len vyplytvas cas.
>> >>> >>
>> >>> >> FM
>> >>> >>
>> >>> >> On 1/18/16, E D <ventyl86 na netkosice.sk> wrote:
>> >>> >>
>> >>> >> Microsoftacke HW nechutnosti existuju? Predpokladam, ze mimo DX je
>> to
>> >>> >>
>> >>> >> mrtve a tie intelacke pseudo raspi klony boli asi mrtvo narodenym
>> >>> >>
>> >>> >> potomstvom, nech sa intel bude snazit sebeviac.
>> >>> >>
>> >>> >>
>> >>> >> Skor by som cakal, ze gro ludi skor bude ocakavat, ze vytvorit si s
>> >>> >>
>> >>> >> jednocipakom nieco pouzitelne a skutocne uzitocne je neskutocne
>> >>> >>
>> >>> >> narocne a mimo moznosti bezneho smrtelnika (TM).
>> >>> >>
>> >>> >>
>> >>> >> Nechcel by som ani, aby ta prednaska bola nejako velmi intelegualne
>> >>> >>
>> >>> >> zatazujuca. Skor by som ju chcel pojat takym hodne komickym
>> sposobom
>> >>> >> a
>> >>> >>
>> >>> >> odkecat ako pribeh. Aby sa to do 45 minut voslo a ludia neboli
>> >>> >>
>> >>> >> zatazeni zbytocne nejakymi technickymi detailami, pretoze by to bez
>> >>> >>
>> >>> >> tej workshopovej casti nemalo velky zmysel (a zaroven by sa trebars
>> >>> >> na
>> >>> >>
>> >>> >> nejaky vikend v pripade zaujmu nejaky workshop naplanovat dal).
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >> On Jan 18, 2016, at 3:27 PM, Ferdinand Majerech wrote:
>> >>> >>
>> >>> >>
>> >>> >> @ventYl:
>> >>> >>
>> >>> >>
>> >>> >> Narazam skor na to ze ti co robia trochu HW veci robia asi vacsinou
>> >>> >>
>> >>> >> nejake microsoftacke nechutnosti, ak chces vysvetlit preco Arduino
>> je
>> >>> >>
>> >>> >> zle, musel by si najprv vysvetlit ze Arduino je vec co existuje, a
>> na
>> >>> >>
>> >>> >> to aby si povedal ze cesta je ciel (co imo berem, a myslim ze aj
>> >>> >>
>> >>> >> publikum to bude brat), musis aj tak najprv ukazat kde konci lebo
>> >>> >>
>> >>> >> ludom ani nedojde hovoris o niecom cim sa daju robit (periferie,
>> >>> >>
>> >>> >> roboty, atd.).
>> >>> >>
>> >>> >>
>> >>> >> Nie vsetci budu na tom tak zle (napr. Matsuko predpokladam ze su na
>> >>> >>
>> >>> >> tom lepsie), ale napr. GamesFarm (ktorych by to co ukazes asi
>> >>> >>
>> >>> >> zaujimalo viac) na tom asi tak zle budu.
>> >>> >>
>> >>> >>
>> >>> >> FM
>> >>> >>
>> >>> >>
>> >>> >> On 1/18/16, Ferdinand Majerech <kiithsacmp na gmail.com> wrote:
>> >>> >>
>> >>> >> @Lubo fix: 'toto by mne nevyhovovalo' => 'toto by mne vyhovovalo'
>> >>> >>
>> >>> >>
>> >>> >> On 1/18/16, E D <ventyl86 na netkosice.sk> wrote:
>> >>> >>
>> >>> >> S planmi je to tak, ze zivot je otazkou priorit. Myslim, ze ak je
>> to
>> >>> >>
>> >>> >> oznamene mesiac + dopredu, tak plan nie je vyhovorka. Bud prist
>> >>> >>
>> >>> >> chcem
>> >>> >>
>> >>> >> a pridem, alebo nechcem a potom si vymyslim dovod, preco sa neda.
>> >>> >>
>> >>> >>
>> >>> >> @FM:
>> >>> >>
>> >>> >> no motivatory by som videl 3:
>> >>> >>
>> >>> >> - Arduino je readymade +- blackbox. Neviem nic o tom, ako to
>> >>> >>
>> >>> >> funguje.
>> >>> >>
>> >>> >> Opisujem example z webu a tesim sa, ze mi funguju. 0% invention.
>> >>> >>
>> >>> >> - cesta je ciel. Aj kvoli niecomu tak primitivnemu ako LEDkova
>> >>> >>
>> >>> >> blikacka musi clovek odviest kopec prace. Potom je ale vidno, ze
>> >>> >>
>> >>> >> aj na
>> >>> >>
>> >>> >> prvy pohlad komplikovane vyzerajuce veci su v skutocnosti
>> jednoduche
>> >>> >>
>> >>> >> na realizaciu (napr. USB periferia)
>> >>> >>
>> >>> >> - a ked uz vieme, ze USB periferia je jednoducha na realizaciu,
>> >>> >>
>> >>> >> preco
>> >>> >>
>> >>> >> si nejaku nepostavit (napr. nove creva do controllera)?
>> >>> >>
>> >>> >>
>> >>> >> On Jan 18, 2016, at 2:43 PM, Ľubomír Nagajda wrote:
>> >>> >>
>> >>> >>
>> >>> >> @FM
>> >>> >>
>> >>> >> Ja svoje budem mat urcite hotove, lebo mam v queue inu vec ktoru
>> >>> >>
>> >>> >> chcem riesit od februara a chlapec so spracovavanim dat uz to
>> >>> >>
>> >>> >> prezentoval na neakej konferencii, len k tomu doraba neaky kod,
>> >>> >>
>> >>> >> takze to bude tiez koncom mesiaca urcite.
>> >>> >>
>> >>> >> Ta ruka je otazna.. zatial funguje ukazovak :D To nechajme otvorene
>> >>> >>
>> >>> >> do buducna.
>> >>> >>
>> >>> >>
>> >>> >> @FM again
>> >>> >>
>> >>> >> Vikendy budu podla mna problem. Cez vikend maju ludia plany s
>> >>> >>
>> >>> >> rodinou, priatelmi, bicyklom, lyzami, psom, zenou, vysavacom...
>> >>> >>
>> >>> >> atd.
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >> Dňa po 18. 1. 2016 o 14:32 Ferdinand Majerech
>> >>> >>
>> >>> >> <kiithsacmp na gmail.com>
>> >>> >>
>> >>> >> napísal(a):
>> >>> >>
>> >>> >> @ventYl:
>> >>> >>
>> >>> >> Myslim ze by to bolo velmi dobre len na zaciatku by sa zisla
>> >>> >>
>> >>> >> motivacia
>> >>> >>
>> >>> >> - predpokladam ze par ludi nebude inac vediet co sa deje. Napr.
>> >>> >>
>> >>> >> motivacia pre mna (a s tym co robia napr. v GamesFarm toto by bolo
>> >>> >>
>> >>> >> relevantne aj pre nich) by bola vytvorit si custom
>> >>> >>
>> >>> >> gamepad/klavesnicu/input device - co sme hovorili v sobotu. Mozno
>> >>> >>
>> >>> >> ta
>> >>> >>
>> >>> >> Lubova vec sama o sebe by bola dobra motivacia.
>> >>> >>
>> >>> >>
>> >>> >> @Lubo: keby ze sa nedostanete do kompletneho stadia (moje
>> >>> >>
>> >>> >> ocakavanie,
>> >>> >>
>> >>> >> lebo projekty sa pretahuju - prave robim na troch co mali byt
>> >>> >>
>> >>> >> dokoncene do decembra)
>> >>> >>
>> >>> >> vedeli by ste to stale ukazat rozrobene?
>> >>> >>
>> >>> >>
>> >>> >> K casu: ku 'koncu februara' su 2 vikendy, a este keby som chcel dat
>> >>> >>
>> >>> >> sobotu (lebo vacsina takychto vikendovych veci je v sobotu), je to
>> >>> >>
>> >>> >> 20.2 a 27.2 . 20.2 by bolo lepsie v tom zmysle ze je to presne
>> >>> >>
>> >>> >> mesiac
>> >>> >>
>> >>> >> od meetupu - nie prilis dlho, ale 27.2 by asi bolo lepsie lebo sa
>> >>> >>
>> >>> >> stanu necakane problemy a nebudeme stihat. Ako to vyhovuje vam?
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >> On 1/18/16, spacok <spacok na gmail.com> wrote:
>> >>> >>
>> >>> >> To je v poho, na odchyt viem zohnat palicu so sluckou ako
>> >>> >>
>> >>> >> pouzivaju na
>> >>> >>
>> >>> >> ochyt tulavych psov :-P
>> >>> >>
>> >>> >>
>> >>> >> 2016-01-18 13:14 GMT+01:00 E D <ventyl86 na netkosice.sk>:
>> >>> >>
>> >>> >>
>> >>> >> No, ja som uz davno asi 2 roky dozadu mal chut spravit workshop
>> >>> >>
>> >>> >> Fuckoff
>> >>> >>
>> >>> >> arduino: AVR ghetto style.
>> >>> >>
>> >>> >>
>> >>> >> Vtedy som chcel priamo na prednaske poskladat zo suciastok a
>> >>> >>
>> >>> >> dosky
>> >>> >>
>> >>> >> programator, ale teraz mi je jasne, ze by to zabralo vela casu
>> >>> >>
>> >>> >> (dajme
>> >>> >>
>> >>> >> tomu
>> >>> >>
>> >>> >> tak 16h cisteho casu +), takze tieto workshopoidne casti by som
>> >>> >>
>> >>> >> skipol a
>> >>> >>
>> >>> >> riesil by som iba "cesta je ciel" cast s tym, ze ten, koho by
>> >>> >>
>> >>> >> zaujimalo
>> >>> >>
>> >>> >> si
>> >>> >>
>> >>> >> ma moze odchytit a pomozem mu s tym.
>> >>> >>
>> >>> >>
>> >>> >> 45 minut si myslim, ze by som naplnil.
>> >>> >>
>> >>> >>
>> >>> >> On Jan 18, 2016, at 10:40 AM, Ferdinand Majerech wrote:
>> >>> >>
>> >>> >>
>> >>> >> Caute,
>> >>> >>
>> >>> >>
>> >>> >> (Predpokladam ze par ludi uz serem tymito vyzvami... ale zase
>> >>> >>
>> >>> >> nemozem
>> >>> >>
>> >>> >> povedat ze by som s tym planoval skoncit.)
>> >>> >>
>> >>> >>
>> >>> >> Vyzera ze na gamedev meetup pride dost ludi, a zase v buducnosti
>> >>> >>
>> >>> >> (marec nie, ale maj dost mozno) sa to asi presunie na UPJS lebo
>> >>> >>
>> >>> >> do
>> >>> >>
>> >>> >> v01du sa to nevojde. Takze by som chcel vyuzit prilezitost
>> >>> >>
>> >>> >> *teraz* aby
>> >>> >>
>> >>> >> sme prilakali par ludi.
>> >>> >>
>> >>> >>
>> >>> >> Chcel by som vo stvrtok pocas stretnutia announcovat nieco typu:
>> >>> >>
>> >>> >>
>> >>> >> $DAY.$MON.2016 v priestoroch v01du bude $STUFF, kde
>> >>> >>
>> >>> >> $STUFF je nieco :
>> >>> >>
>> >>> >>
>> >>> >> * co zaujima alebo sa tomu venuju ludia z v01du
>> >>> >>
>> >>> >> * nie je to gamedev
>> >>> >>
>> >>> >> * co zaujima aj technickych este-nie-v01d-clenov, ako ludia co
>> >>> >>
>> >>> >> pridu na
>> >>> >>
>> >>> >> meetup
>> >>> >>
>> >>> >>
>> >>> >> A chcem aby $STUFF bolo viac nez jedna vec, od *viac nez jedneho
>> >>> >>
>> >>> >> cloveka*. Jednu z tych veci spravim - ale nieco ine by musel
>> >>> >>
>> >>> >> spravit
>> >>> >>
>> >>> >> niekto iny (ventyl, spacok, Lubo, arisum, jeden z hibernujucich
>> >>> >>
>> >>> >> clenov, kto chcete).
>> >>> >>
>> >>> >>
>> >>> >> Navrh 1:
>> >>> >>
>> >>> >>
>> >>> >> Niekolko prednasok/inych prispevkov tykajucich sa kozmonautiky
>> >>> >>
>> >>> >> (lebo o
>> >>> >>
>> >>> >> tom vie nieco povedat aspon ventyl/spacok/ja a je to momentalne
>> >>> >>
>> >>> >> popularne).
>> >>> >>
>> >>> >>
>> >>> >> Napr: (vyvoj ruskeho vesmirneho programu, buducnost pohonu vo
>> >>> >>
>> >>> >> vakuu,
>> >>> >>
>> >>> >> znovupouzitelnost rakiet, kolonizovatelnost telies slnecnej
>> >>> >>
>> >>> >> sustavy,
>> >>> >>
>> >>> >> atd.)
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >> Navrh 2:
>> >>> >>
>> >>> >>
>> >>> >> Viacero ukazok projektov/veci co kto prave robi.
>> >>> >>
>> >>> >>
>> >>> >> Napr. ja by som vedel nieco povedat o 'emulatoroch a robeni
>> >>> >>
>> >>> >> vlastnej
>> >>> >>
>> >>> >> konzoly' alebo 'klavesnicovej filozofii
>> >>> >>
>> >>> >> (vim/pentadactyl/awesome/mechanicke klavesnice/cmus/atd)',
>> >>> >>
>> >>> >> 'jazyku D a jeho ekosysteme', atd.
>> >>> >>
>> >>> >> Myslim ze tu by boli OK aj recyklovane veci, napr. ak mate
>> >>> >>
>> >>> >> prednasku
>> >>> >>
>> >>> >> co ste uz robili.
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >> Ak by sme to chceli spravit, trebalo by nam zoznam veci co budu
>> >>> >>
>> >>> >> *a*
>> >>> >>
>> >>> >> datum - uz vo stvrtok, co je o 3 dni. Datum by som predpokladal
>> >>> >>
>> >>> >> niekde
>> >>> >>
>> >>> >> medzi tymto a dalsim gamedev meetupom - napr. koniec februara.
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >> FM
>> >>> >>
>> >>> >> _______________________________________________
>> >>> >>
>> >>> >> v01d-general-discussion mailing list
>> >>> >>
>> >>> >> v01d-general-discussion na lists.v01d.sk
>> >>> >>
>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >> _______________________________________________
>> >>> >>
>> >>> >> v01d-general-discussion mailing list
>> >>> >>
>> >>> >> v01d-general-discussion na lists.v01d.sk
>> >>> >>
>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >> _______________________________________________
>> >>> >>
>> >>> >> v01d-general-discussion mailing list
>> >>> >>
>> >>> >> v01d-general-discussion na lists.v01d.sk
>> >>> >>
>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >>> >>
>> >>> >> _______________________________________________
>> >>> >>
>> >>> >> v01d-general-discussion mailing list
>> >>> >>
>> >>> >> v01d-general-discussion na lists.v01d.sk
>> >>> >>
>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >> _______________________________________________
>> >>> >>
>> >>> >> v01d-general-discussion mailing list
>> >>> >>
>> >>> >> v01d-general-discussion na lists.v01d.sk
>> >>> >>
>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >>> >>
>> >>> >>
>> >>> >>
>> >>> >> _______________________________________________
>> >>> >> v01d-general-discussion mailing list
>> >>> >> v01d-general-discussion na lists.v01d.sk
>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >>> >>
>> >>> >>
>> >>> >> _______________________________________________
>> >>> >> v01d-general-discussion mailing list
>> >>> >> v01d-general-discussion na lists.v01d.sk
>> >>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >>> >>
>> >>> >
>> >>> _______________________________________________
>> >>> v01d-general-discussion mailing list
>> >>> v01d-general-discussion na lists.v01d.sk
>> >>> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >>>
>> >>
>> >> _______________________________________________
>> >> v01d-general-discussion mailing list
>> >> v01d-general-discussion na lists.v01d.sk
>> >> https://lists.v01d.sk/mailman/listinfo/v01d-general-discussion
>> >>
>> >
>> _______________________________________________
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>
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